..
command_type.cpp
added missing spaces
2017-01-06 23:51:24 +01:00
command_type.h
Replace resource storage when morphing a unit instead of adding it.
2015-01-17 00:06:17 +01:00
damage_multiplier.cpp
- a few minor bug fixes related to code warnings
2013-11-19 06:14:06 +00:00
damage_multiplier.h
attempt for big cleanup of out of synch issues, please test!
2013-09-23 17:16:34 +00:00
element_type.cpp
- a few minor bug fixes related to code warnings
2013-11-19 06:14:06 +00:00
element_type.h
- windows x64 updates to get things compiling on vc2012 x64
2013-11-02 11:04:52 +00:00
faction_type.cpp
- round 2 of cppcheck code cleanup
2017-10-09 20:21:14 -07:00
faction_type.h
- round 2 of cppcheck code cleanup
2017-10-09 20:21:14 -07:00
object_type.cpp
Start to abstract model
2013-12-05 16:17:41 +01:00
object_type.h
- windows x64 updates to get things compiling on vc2012 x64
2013-11-02 11:04:52 +00:00
projectile_type.cpp
Added the ability for SpawnAttacks to let the units spawn when the projectile arrives at the targetpos.
2014-07-27 21:41:40 +02:00
projectile_type.h
Added the ability for SpawnAttacks to let the units spawn when the projectile arrives at the targetpos.
2014-07-27 21:41:40 +02:00
resource_type.cpp
Error handling
2016-11-30 22:33:41 +01:00
resource_type.h
- bugfix for validation techtree (resources with particles caused crash on validate)
2012-05-24 07:08:31 +00:00
skill_type.cpp
Error handling
2016-11-30 22:33:41 +01:00
skill_type.h
spawn units on death
2016-11-20 16:19:53 +01:00
tech_tree.cpp
Error handling
2016-11-28 02:36:55 +01:00
tech_tree.h
- first round of cleanup from cppcheck report
2017-10-09 19:09:36 -07:00
tileset_model_type.cpp
cleaned up code based on feedback from cppcheck
2013-10-25 05:45:54 +00:00
tileset_model_type.h
- applied patch to allow tilesets to not force random object placement
2013-10-08 04:36:21 +00:00
unit_type.cpp
Allow a selected group to have the attack command even if some units … ( #217 )
2022-08-08 23:26:47 +01:00
unit_type.h
- round 2 of cppcheck code cleanup
2017-10-09 20:21:14 -07:00
upgrade_type.cpp
Level up should not be effect boosts
2021-11-23 18:17:45 +01:00
upgrade_type.h
- more cppcheck cleanup, AND some new inernal steam commandline parameters to reset stats and enable debugging
2017-10-09 23:09:52 -07:00