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MegaGlest
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b14431385f
MegaGlest
/
source
/
shared_lib
/
include
History
Mark Vejvoda
a7e45eb354
- added the ability to record all game command to a replay file. To test saving / loading games from a replay file, add this to glestuser.ini:
...
SaveCommandsForReplay=true
2012-03-20 04:53:26 +00:00
..
feathery_ftp
- disallow non compressed tileset downloads when client IP not on same subnet as host
2011-11-29 05:07:18 +00:00
graphics
- proper save and restore for particles
2012-03-19 21:35:54 +00:00
libircclient
/include
- build fix for poor distros who have a hard time with libircclient (now we just include this small lib in the source tree) so no longer required as an external lib
2010-12-27 09:01:40 +00:00
lua
- bugfixes for loading XML and not dropping newlines
2012-03-15 20:48:27 +00:00
map
- fixed Martiño Figueroa's name in all copyrights in source code
2011-12-14 07:40:48 +00:00
platform
- fixed xml loading via rapidxml for some scenarios that had embeddex xml comments in lua
2012-03-17 08:20:17 +00:00
sound
- fixed Martiño Figueroa's name in all copyrights in source code
2011-12-14 07:40:48 +00:00
streflop
- fixed soft float support so megaglest might now work with other architectures at least in terms of streflop support
2012-02-11 15:20:40 +00:00
util
- initial work to save game state to XML. Current only saves when out of synch or game end occurs and saves to same folder as log files and file is called: megaglest-saved.xml
2012-03-10 03:27:25 +00:00
xml
- added the ability to record all game command to a replay file. To test saving / loading games from a replay file, add this to glestuser.ini:
2012-03-20 04:53:26 +00:00