MegaGlest/source/shared_lib/include
2012-03-20 04:53:26 +00:00
..
feathery_ftp - disallow non compressed tileset downloads when client IP not on same subnet as host 2011-11-29 05:07:18 +00:00
graphics - proper save and restore for particles 2012-03-19 21:35:54 +00:00
libircclient/include - build fix for poor distros who have a hard time with libircclient (now we just include this small lib in the source tree) so no longer required as an external lib 2010-12-27 09:01:40 +00:00
lua - bugfixes for loading XML and not dropping newlines 2012-03-15 20:48:27 +00:00
map - fixed Martiño Figueroa's name in all copyrights in source code 2011-12-14 07:40:48 +00:00
platform - fixed xml loading via rapidxml for some scenarios that had embeddex xml comments in lua 2012-03-17 08:20:17 +00:00
sound - fixed Martiño Figueroa's name in all copyrights in source code 2011-12-14 07:40:48 +00:00
streflop - fixed soft float support so megaglest might now work with other architectures at least in terms of streflop support 2012-02-11 15:20:40 +00:00
util - initial work to save game state to XML. Current only saves when out of synch or game end occurs and saves to same folder as log files and file is called: megaglest-saved.xml 2012-03-10 03:27:25 +00:00
xml - added the ability to record all game command to a replay file. To test saving / loading games from a replay file, add this to glestuser.ini: 2012-03-20 04:53:26 +00:00