MegaGlest/source/glest_game/type_instances
Mark Vejvoda b5e26070b1 - updated to beta2 and added primitive CRC checking for network games, requies the Host user to set the following ini to enable CRC's:
EnableNetworkGameSynchChecks=true
2013-09-12 03:33:43 +00:00
..
command.cpp full support for translated techtrees 2013-06-13 08:55:48 +00:00
command.h - if unit harvests a resource, stops and harvest the same type again they do not need to return to the store house 2013-02-12 21:51:25 +00:00
faction.cpp - updated to beta2 and added primitive CRC checking for network games, requies the Host user to set the following ini to enable CRC's: 2013-09-12 03:33:43 +00:00
faction.h - updated to beta2 and added primitive CRC checking for network games, requies the Host user to set the following ini to enable CRC's: 2013-09-12 03:33:43 +00:00
object.cpp full support for translated techtrees 2013-06-13 08:55:48 +00:00
object.h more mad attempts to squeeze better performance 2013-06-11 06:44:26 +00:00
resource.cpp - updated to beta2 and added primitive CRC checking for network games, requies the Host user to set the following ini to enable CRC's: 2013-09-12 03:33:43 +00:00
resource.h - updated to beta2 and added primitive CRC checking for network games, requies the Host user to set the following ini to enable CRC's: 2013-09-12 03:33:43 +00:00
unit.cpp - updated to beta2 and added primitive CRC checking for network games, requies the Host user to set the following ini to enable CRC's: 2013-09-12 03:33:43 +00:00
unit.h - updated to beta2 and added primitive CRC checking for network games, requies the Host user to set the following ini to enable CRC's: 2013-09-12 03:33:43 +00:00
upgrade.cpp full support for translated techtrees 2013-06-13 08:55:48 +00:00
upgrade.h - load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010) 2012-04-20 01:04:05 +00:00