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MegaGlest
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b008594ca8
MegaGlest
/
source
/
glest_game
History
Mark Vejvoda
b008594ca8
- missing header for windows compile
2010-07-09 17:46:53 +00:00
..
ai
bugfixes for AI command execution
2010-06-10 21:53:50 +00:00
facilities
- mouse disappearing bugfix (go ahead alt-tab, alt-esc, do it ALL, its fixed!)
2010-07-07 22:25:29 +00:00
game
- updated disconnect checking to include a timeout check for our custom ping
2010-07-09 17:12:57 +00:00
global
- added auto-create of user ini files if they don't exist
2010-07-03 07:02:31 +00:00
graphics
- attempt to improve rendering speed by rolling back render code to be more like 3.3.4
2010-07-07 18:50:55 +00:00
gui
- adjusted ? toggle key to always allow toggling of FPS (whether or not debug in enabled)
2010-07-06 15:11:10 +00:00
main
- added more bug fixes related to network disconnects.
2010-07-08 08:29:51 +00:00
menu
- updated disconnect checking to include a timeout check for our custom ping
2010-07-09 17:12:57 +00:00
network
- missing header for windows compile
2010-07-09 17:46:53 +00:00
sound
- added more debug statements to try to track beta bugs
2010-06-12 18:27:39 +00:00
type_instances
- removed the rotateunit flag (its now just part of MG)
2010-06-17 00:08:27 +00:00
types
- fixed TOM's game loading screen mouse click problem
2010-06-25 05:05:52 +00:00
world
- attempt to improve rendering speed by rolling back render code to be more like 3.3.4
2010-07-07 18:50:55 +00:00
CMakeLists.txt
Added cmake build files (thanks RCL)
2010-06-05 17:34:55 +00:00