MegaGlest/source/glest_game/main
Mark Vejvoda 700e768b0f - changed default command display text to be same as 3.4 but with support to override and show queued commands up to a max of: MaxQueuedCommandDisplayCount=x where x is max queued text to show
- added ini support on linux so it by default looks for glest.ini and glestkeys.ini in /usr/share/megaglest and /usr/local/share/megaglest first
2011-05-01 03:12:36 +00:00
..
battle_end.cpp end game stats with better PlayingTime, tomreyns endgame color problem (maybe) fixed ,updated german lang file 2011-04-09 23:25:18 +00:00
battle_end.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
intro.cpp - attempt to fix crash at intro screen 2011-02-18 16:15:14 +00:00
intro.h - added code to rename duplicate maps and show a warning at game start 2011-01-31 21:59:28 +00:00
macosx_main.h Update the macosx main to compil 2010-09-30 10:32:28 +00:00
macosx_main.m Update the macosx main to compil 2010-09-30 10:32:28 +00:00
main.cpp - changed default command display text to be same as 3.4 but with support to override and show queued commands up to a max of: MaxQueuedCommandDisplayCount=x where x is max queued text to show 2011-05-01 03:12:36 +00:00
main.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
program.cpp - added better way to show some common resolutions in the options menu 2011-04-18 22:05:41 +00:00
program.h - bugfix so that openal 1.13 works properly with megaglest 2011-04-09 01:22:39 +00:00