MegaGlest/source/glest_game
2010-08-22 20:13:30 +00:00
..
ai - added performance logging to regular pathfinder 2010-08-22 20:13:30 +00:00
facilities - updated version # to 3.3.7-dev 2010-08-17 20:58:13 +00:00
game - atempt to squeeze some extra rendering performance 2010-08-21 18:50:56 +00:00
global - stupid.. stupid stupid windows fix for png logos 2010-08-06 23:07:08 +00:00
graphics - a few bugfixes to rendering optimizations 2010-08-22 19:49:33 +00:00
gui - bugfix for multi-unit selection (pressing shift does not unselect previously selected units now) 2010-07-15 19:48:28 +00:00
main - commandline bugfixes for windows 2010-08-22 09:06:26 +00:00
menu - experimental support for idenitfying specific game data which is out of synch with the server. 2010-08-22 08:00:05 +00:00
network - fixed code for debug asserts 2010-08-22 08:42:43 +00:00
sound - Added ability to disable sound for poor users with non-functional sound 2010-07-16 06:35:22 +00:00
type_instances - added more debug for game end crash 2010-08-10 22:46:08 +00:00
types - numerous bugfixes mostly centered around network lag, but also added more logging and protective code (like buffer overflow checks) 2010-08-07 03:26:38 +00:00
world - atempt to squeeze some extra rendering performance 2010-08-21 18:50:56 +00:00
CMakeLists.txt Added cmake build files (thanks RCL) 2010-06-05 17:34:55 +00:00