MegaGlest/source/glest_game
2011-03-31 23:26:32 +00:00
..
ai - updated pathfinder max to 400 2011-03-31 19:08:52 +00:00
facilities - added a cancel button when loading a game for the server user only 2011-03-31 18:13:02 +00:00
game - added a cancel button when loading a game for the server user only 2011-03-31 18:13:02 +00:00
global - performance changes... (problem found by titi) most debug calls line are skipped when the debug flag is disabled even BEFORE getting into the handledebug method. 2011-03-28 03:54:23 +00:00
graphics - added new menu option to be able to toggle texture compression 2011-03-31 01:34:01 +00:00
gui forgot to comment debug ... 2011-03-29 23:19:19 +00:00
main - when loading textures, if compressed texture call fails, try to revert to uncompressed before throwing an error 2011-03-30 19:23:27 +00:00
menu - bugfix for tileset crc calc (was cached and did not always update the cached value) 2011-03-31 23:26:32 +00:00
network - cancel button only shows is manually enabled in ini 2011-03-31 18:30:53 +00:00
sound - performance changes... (problem found by titi) most debug calls line are skipped when the debug flag is disabled even BEFORE getting into the handledebug method. 2011-03-28 03:54:23 +00:00
type_instances - more code cleanup (removal of dead code that is no longer used) 2011-03-29 16:27:01 +00:00
types - fixes for some threading shutdown bugs 2011-03-28 21:04:47 +00:00
world enemy targeting changed a bit again 2011-03-29 22:12:55 +00:00
CMakeLists.txt - bugfix for static inclusion of libcurl 2011-01-04 02:55:45 +00:00