MegaGlest/source/glest_game/type_instances
Mark Vejvoda 6c9ba8bea4 - added more error details when some errors are generated 2011-03-22 17:55:11 +00:00
..
command.cpp - attempt to cleanup some debug logging to see if it helps restore normal performance 2011-01-17 16:31:25 +00:00
command.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
faction.cpp - added more error details when some errors are generated 2011-03-22 17:55:11 +00:00
faction.h - attempt to make more randomized cell direction when harvesting using locations in the resource cache 2011-03-21 01:03:14 +00:00
object.cpp particles for ressouces ... the gold will glow tomorrow :-D 2011-03-09 01:32:27 +00:00
object.h particles for ressouces ... the gold will glow tomorrow :-D 2011-03-09 01:32:27 +00:00
resource.cpp - speed improvement for anti-hack checking 2011-01-15 04:13:15 +00:00
resource.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
unit.cpp - bugfix for socket mutex locked when deleting socket 2011-03-19 12:04:18 +00:00
unit.h - attempt to see if threaded pathfinding will work and if it improves performance 2011-03-18 03:53:06 +00:00
upgrade.cpp - improved performance and bug fixes. 2010-11-09 09:06:52 +00:00
upgrade.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00