MegaGlest/source/glest_game/game
Mark Vejvoda b178b1d1e9 - fixed messagebox word wrap with lua messages 2012-11-08 23:54:43 +00:00
..
chat_manager.cpp - more cppcheck code cleanup 2012-11-06 03:52:27 +00:00
chat_manager.h - lots of code cleanup from the cppcheck 2012-09-22 20:13:57 +00:00
commander.cpp - proper way to handle size_t objects (cleanup warning on other platforms) 2012-10-26 02:42:10 +00:00
commander.h - lots of code cleanup from the cppcheck 2012-09-22 20:13:57 +00:00
console.cpp - lots more code cleanup, using safe buffer size code to avoid buffer overflows 2012-10-19 01:31:20 +00:00
console.h only "named" console messages in chat-history, typically chat messages from users 2012-09-09 14:12:35 +00:00
game.cpp - bugfix if user clicks around while game loading 2012-10-26 04:35:14 +00:00
game.h - added new lua method for Muwuum: 2012-10-17 20:15:50 +00:00
game_camera.cpp - fixed windows build 2012-10-19 02:01:40 +00:00
game_camera.h A technically more simple way to set the camera mode 2012-09-27 21:10:28 +00:00
game_constants.h - removed pathfinder from GAE and all references 2012-09-22 21:39:13 +00:00
game_settings.h - lots more code cleanup, using safe buffer size code to avoid buffer overflows 2012-10-19 01:31:20 +00:00
script_manager.cpp - fixed messagebox word wrap with lua messages 2012-11-08 23:54:43 +00:00
script_manager.h - added new lua method for Muwuum: 2012-10-17 20:15:50 +00:00
stats.cpp - loads of code cleanup based on verbose output from the latest git version of cppcheck 2012-10-06 07:06:40 +00:00
stats.h - loads of code cleanup based on verbose output from the latest git version of cppcheck 2012-10-06 07:06:40 +00:00