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MegaGlest
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a2b9754895
MegaGlest
/
source
/
glest_game
History
Mark Vejvoda
a2b9754895
- changed some limit values related to lag checking to be a little more patient
2011-01-20 08:25:09 +00:00
..
ai
- numerous bugfixes including fixing a slowdown introduced in a previous recent checkin.
2011-01-11 22:09:46 +00:00
facilities
- numerous bugfixes including fixing a slowdown introduced in a previous recent checkin.
2011-01-11 22:09:46 +00:00
game
- added code so Alt-Enter etc. works during game loading phase
2011-01-20 08:19:14 +00:00
global
- some ftp file transfer bugfixes and moved many strings into language file
2011-01-14 17:57:37 +00:00
graphics
- working VBO code for static objects in game, currently disabled in code but to enabled edit model.h and uncomment #define ENABLE_VBO_CODE
2011-01-18 23:56:30 +00:00
gui
- added guard against NULL commandtype clicking in icon panel (discovered during testing)
2011-01-10 06:43:47 +00:00
main
www.megaglest.org
2011-01-18 21:58:04 +00:00
menu
- working VBO code for static objects in game, currently disabled in code but to enabled edit model.h and uncomment #define ENABLE_VBO_CODE
2011-01-18 23:56:30 +00:00
network
- changed some limit values related to lag checking to be a little more patient
2011-01-20 08:25:09 +00:00
sound
- sound system is now threaded by default (hopefully this fixes buffer underruns errors from openal)
2011-01-18 01:24:45 +00:00
type_instances
- a little bit of plumbing for VBO's for static models (currently disabled via # define)
2011-01-18 07:52:06 +00:00
types
- added code so Alt-Enter etc. works during game loading phase
2011-01-20 08:19:14 +00:00
world
- bugfix for multi-build segfault under special conditions (discovered today)
2011-01-20 07:56:02 +00:00
CMakeLists.txt
- bugfix for static inclusion of libcurl
2011-01-04 02:55:45 +00:00