..
map.cpp
- removed cell marker from popup menu and moved to hotkeys (f2 add f3 remove)
2012-09-24 17:13:27 +00:00
map.h
- removed cell marker from popup menu and moved to hotkeys (f2 add f3 remove)
2012-09-24 17:13:27 +00:00
minimap.cpp
- fix saved games in headless server mode
2012-03-14 23:25:47 +00:00
minimap.h
- load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010)
2012-04-20 01:04:05 +00:00
scenario.cpp
- lots of code cleanup from the cppcheck
2012-09-22 20:13:57 +00:00
scenario.h
- added more error checking in scenarios
2012-07-18 00:21:39 +00:00
surface_atlas.cpp
- got built in memory leak working. Just edit leak_dumper.h and uncomment:
2012-04-14 21:21:09 +00:00
surface_atlas.h
- load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010)
2012-04-20 01:04:05 +00:00
tileset.cpp
- bugfix for lighting of tileset objects, when rotated objects had weird lighting causing random light patterns to show on them.
2012-08-13 21:46:27 +00:00
tileset.h
- load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010)
2012-04-20 01:04:05 +00:00
time_flow.cpp
- updated to not segfault when loading a saved game and tileset is not found
2012-05-11 19:52:34 +00:00
time_flow.h
- load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010)
2012-04-20 01:04:05 +00:00
unit_updater.cpp
- removed cell marker from popup menu and moved to hotkeys (f2 add f3 remove)
2012-09-24 17:13:27 +00:00
unit_updater.h
- removed pathfinder from GAE and all references
2012-09-22 21:39:13 +00:00
water_effects.cpp
- fixed Martiño Figueroa's name in all copyrights in source code
2011-12-14 07:40:48 +00:00
water_effects.h
- load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010)
2012-04-20 01:04:05 +00:00
world.cpp
- removed pathfinder from GAE and all references
2012-09-22 21:39:13 +00:00
world.h
- removed pathfinder from GAE and all references
2012-09-22 21:39:13 +00:00