MegaGlest/source/glest_game/facilities
Mark Vejvoda c68aa74fcf - more updates for headless mode (try to avoid using opengl completely), server now runs at around 20 MB RAM at game start. 2011-09-27 05:29:57 +00:00
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auto_test.cpp - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
auto_test.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
components.cpp - more updates for headless mode (try to avoid using opengl completely), server now runs at around 20 MB RAM at game start. 2011-09-27 05:29:57 +00:00
components.h - added new in-game popup menu and new ability to switch teams in game (turned off by default in advanced settings) 2011-09-21 06:51:28 +00:00
game_util.cpp version set to dev again ( v3.5.3-dev) 2011-09-09 20:45:14 +00:00
game_util.h - changed Internet and Game lobby to display svn rev# instead of compile date/time 2011-04-30 01:05:53 +00:00
logger.cpp - some bugfixes for headless mode: 2011-09-25 23:57:42 +00:00
logger.h - some bugfixes for headless mode: 2011-09-25 23:57:42 +00:00
pos_iterator.cpp - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
pos_iterator.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00