MegaGlest/source/glest_game/type_instances
Titus Tscharntke 9bc26f418d rotated_climb. For example tanks are rotated along the x- and z-axis when driving up or down a hill ... 2011-07-11 23:59:16 +00:00
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command.cpp - attempt to group command execution so units given the same command at the same time will work more smartly (closer units go first and so on) 2011-07-05 04:37:35 +00:00
command.h - attempt to group command execution so units given the same command at the same time will work more smartly (closer units go first and so on) 2011-07-05 04:37:35 +00:00
faction.cpp - finally fixed the unit sorting hang bug, try it tomryen 2011-07-06 06:38:56 +00:00
faction.h - finally fixed the unit sorting hang bug, try it tomryen 2011-07-06 06:38:56 +00:00
object.cpp switch for non rotatable objets in tilesets; cleaned up the way the particles were bound to tileset objects 2011-06-22 20:26:39 +00:00
object.h switch for non rotatable objets in tilesets; cleaned up the way the particles were bound to tileset objects 2011-06-22 20:26:39 +00:00
resource.cpp - speed improvement for anti-hack checking 2011-01-15 04:13:15 +00:00
resource.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
unit.cpp rotated_climb. For example tanks are rotated along the x- and z-axis when driving up or down a hill ... 2011-07-11 23:59:16 +00:00
unit.h rotated_climb. For example tanks are rotated along the x- and z-axis when driving up or down a hill ... 2011-07-11 23:59:16 +00:00
upgrade.cpp - added support for multipliers in attack-boost 2011-06-26 07:06:32 +00:00
upgrade.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00