.. |
gl
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- removed d3d files which were deprecated long ago
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2014-01-25 17:54:46 -08:00 |
BMPReader.h
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- added leak_dumper header all over the place (not yet functional in linux)
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2010-09-07 05:25:40 +00:00 |
buffer.h
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Cosmetics
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2015-06-10 12:02:45 +02:00 |
camera.h
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- fixed Martiño Figueroa's name in all copyrights in source code
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2011-12-14 07:40:48 +00:00 |
context.h
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- load of changes to get things compiling under VC++ 2010 (with updated deps seperate for vc2010)
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2012-04-20 01:04:05 +00:00 |
FileReader.h
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Cosmetics
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2015-06-10 12:02:45 +02:00 |
font_manager.h
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- fixed Martiño Figueroa's name in all copyrights in source code
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2011-12-14 07:40:48 +00:00 |
font_text.h
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- bug fixes and patches from hasufell related to:
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2012-11-14 19:20:08 +00:00 |
font.h
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Fix issue #116 - when fonts deleted and reloaded signal back immediately to all registered controls to refresh their font
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2017-01-30 11:20:01 -08:00 |
graphics_factory.h
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moved model constructor always behind factory
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2013-12-05 21:28:20 +01:00 |
graphics_interface.h
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Start to abstract model
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2013-12-05 16:17:41 +01:00 |
ImageReaders.h
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- updated windows build for sdl2
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2015-10-17 17:58:25 -07:00 |
interpolation.h
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merging in all Will's changes
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2013-11-29 02:12:34 +01:00 |
JPGReader.h
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- added leak_dumper header all over the place (not yet functional in linux)
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2010-09-07 05:25:40 +00:00 |
math_util.h
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revert most doubles back to float and truncate at 6 decimals
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2013-10-03 00:17:51 +00:00 |
matrix.h
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- fixed Martiño Figueroa's name in all copyrights in source code
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2011-12-14 07:40:48 +00:00 |
model_header.h
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meshes can glow
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2015-03-18 20:21:59 +01:00 |
model_manager.h
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Start to abstract model
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2013-12-05 16:17:41 +01:00 |
model_renderer.h
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- see if this fixes color picking
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2013-01-15 03:18:26 +00:00 |
model.h
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- finally foudn and fixed color picking crash!
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2016-01-18 23:25:31 -08:00 |
particle_renderer.h
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- fixed Martiño Figueroa's name in all copyrights in source code
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2011-12-14 07:40:48 +00:00 |
particle.h
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Fix for meshBound Particles
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2014-12-26 20:51:37 +01:00 |
pixmap.h
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- more code cleanup based on cppcheck results and valgrind
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2013-12-22 22:53:26 -08:00 |
PNGReader.h
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- added percentage support for min / map hp on damage particles
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2011-07-01 23:13:55 +00:00 |
quaternion.h
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more render improvements
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2013-06-12 06:14:55 +00:00 |
shader_manager.h
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- cleanup of masterserver global flag
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2011-12-02 22:04:02 +00:00 |
shader.h
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- fixed Martiño Figueroa's name in all copyrights in source code
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2011-12-14 07:40:48 +00:00 |
text_renderer.h
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- lots of code cleanup from the cppcheck
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2012-09-22 20:13:57 +00:00 |
texture_manager.h
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- fixed Martiño Figueroa's name in all copyrights in source code
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2011-12-14 07:40:48 +00:00 |
texture.h
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- more code cleanup based on cppcheck results and valgrind
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2013-12-22 22:53:26 -08:00 |
TGAReader.h
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- added percentage support for min / map hp on damage particles
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2011-07-01 23:13:55 +00:00 |
vec.h
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- finally fixing issue #102 (bad cell visible handling when fog of war turned off)
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2016-05-27 16:15:27 -07:00 |
video_player.h
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first steps for sdl2 ( still many compile errors )
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2015-09-29 01:30:28 +02:00 |