MegaGlest/source/glest_game/main
Mark Vejvoda c2eca9bb05 - added better way to show some common resolutions in the options menu
- if video mode selected fails, first we now try to revert to 800x600 then 640x480
2011-04-18 22:05:41 +00:00
..
battle_end.cpp end game stats with better PlayingTime, tomreyns endgame color problem (maybe) fixed ,updated german lang file 2011-04-09 23:25:18 +00:00
battle_end.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
intro.cpp - attempt to fix crash at intro screen 2011-02-18 16:15:14 +00:00
intro.h - added code to rename duplicate maps and show a warning at game start 2011-01-31 21:59:28 +00:00
macosx_main.h Update the macosx main to compil 2010-09-30 10:32:28 +00:00
macosx_main.m Update the macosx main to compil 2010-09-30 10:32:28 +00:00
main.cpp - added console object to base menustate and added a way to disable console output when taking a screenshot (on be default). To Disable: 2011-04-15 01:05:36 +00:00
main.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
program.cpp - added better way to show some common resolutions in the options menu 2011-04-18 22:05:41 +00:00
program.h - bugfix so that openal 1.13 works properly with megaglest 2011-04-09 01:22:39 +00:00