MegaGlest/source/glest_game/game
2010-09-07 21:01:22 +00:00
..
chat_manager.cpp - added hard coded team chat hotkey H to configurable keys 2010-08-27 21:43:47 +00:00
chat_manager.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
commander.cpp - bugfixes for multi-build. Now the other units are checked that they can not only build but repair too. Also those who repair now try to approach from the best angle as well as the builder. 2010-09-01 04:19:20 +00:00
commander.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
console.cpp watersounds playing all over the map is fixed. 2010-04-14 20:49:14 +00:00
console.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
game_camera.cpp - added caching for computeVisibleQuad 2010-07-29 05:24:51 +00:00
game_camera.h - added caching for computeVisibleQuad 2010-07-29 05:24:51 +00:00
game_constants.h - changed observer faction to use a special team # and fog of war is auto turned off for this special team #. 2010-09-04 00:32:56 +00:00
game_settings.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
game.cpp - more memory cleanup 2010-09-07 21:01:22 +00:00
game.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
script_manager.cpp - some bugfixes for new LUA features 2010-08-29 06:30:41 +00:00
script_manager.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00
stats.cpp - another attempt to fix ultifd's game end issue 2010-08-06 03:55:17 +00:00
stats.h - added leak_dumper header all over the place (not yet functional in linux) 2010-09-07 05:25:40 +00:00