MegaGlest/source/glest_game
2010-06-16 06:25:32 +00:00
..
ai bugfixes for AI command execution 2010-06-10 21:53:50 +00:00
facilities - added initial work to better manage rendering (but not yet enabled) 2010-06-15 16:27:52 +00:00
game - added initial work to better manage rendering (but not yet enabled) 2010-06-15 16:27:52 +00:00
global - bugfix for hotkey processing (allow single quoted characters to fix grouping units) 2010-06-13 17:55:39 +00:00
graphics - bugfix for particles showing when fog of war on but they shouldn't show 2010-06-16 06:25:32 +00:00
gui - added more debug statements to try to track beta bugs 2010-06-12 18:27:39 +00:00
main - added initial work to better manage rendering (but not yet enabled) 2010-06-15 16:27:52 +00:00
menu - attempt to add a client LAG checker to notify and disconnect clients that fall too far behind. 2010-06-15 05:36:07 +00:00
network change of data type to correct type for time lag 2010-06-15 05:44:29 +00:00
sound - added more debug statements to try to track beta bugs 2010-06-12 18:27:39 +00:00
type_instances - added initial work to better manage rendering (but not yet enabled) 2010-06-15 16:27:52 +00:00
types - added initial work to better manage rendering (but not yet enabled) 2010-06-15 16:27:52 +00:00
world - added initial work to better manage rendering (but not yet enabled) 2010-06-15 16:27:52 +00:00
CMakeLists.txt Added cmake build files (thanks RCL) 2010-06-05 17:34:55 +00:00