MegaGlest/source/glest_game
Mark Vejvoda 9268e3f5a7 - attempt to fix tomreyns segfault bug (mutex protection around cache) 2011-09-24 22:17:48 +00:00
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ai same settings like 3.5.2 so we can better compare performance 2011-09-24 20:30:41 +00:00
facilities - added new in-game popup menu and new ability to switch teams in game (turned off by default in advanced settings) 2011-09-21 06:51:28 +00:00
game - more progress on masterserver, now the masterserver does not take a slot! 2011-09-24 21:07:15 +00:00
global - bugfix to support \n in scenario and tutorial lng files 2011-09-16 03:17:49 +00:00
graphics - added new in-game popup menu and new ability to switch teams in game (turned off by default in advanced settings) 2011-09-21 06:51:28 +00:00
gui - phase 1 of cppcheck verbose fixes 2011-08-31 23:10:43 +00:00
main - when masterserver game is over go right back to custom game lobby 2011-09-24 20:22:47 +00:00
menu - more progress on masterserver, now the masterserver does not take a slot! 2011-09-24 21:07:15 +00:00
network - initial work for a headless server. Currently this code allows you to launch a server with the commandline option: --masterserver-mode 2011-09-24 07:46:56 +00:00
sound - performance changes... (problem found by titi) most debug calls line are skipped when the debug flag is disabled even BEFORE getting into the handledebug method. 2011-03-28 03:54:23 +00:00
type_instances - trying to bugfix crashes with grouped commands 2011-09-23 18:54:35 +00:00
types - added new in-game popup menu and new ability to switch teams in game (turned off by default in advanced settings) 2011-09-21 06:51:28 +00:00
world - attempt to fix tomreyns segfault bug (mutex protection around cache) 2011-09-24 22:17:48 +00:00
CMakeLists.txt - bugfix for make install from svn folder structure 2011-06-02 16:18:29 +00:00