MegaGlest/source/glest_game
Mark Vejvoda 9159d44b7a - added a VERY IMPORTANT synch check in order to find unit id mismatch 2010-05-29 08:23:52 +00:00
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ai Bugfix for cases where command cache was not yet initialized 2010-05-01 09:27:08 +00:00
facilities - Added particle support to g3d viewer 2010-05-25 18:06:42 +00:00
game - added a VERY IMPORTANT synch check in order to find unit id mismatch 2010-05-29 08:23:52 +00:00
global sound effects if new servers are available or player joins. ( new data attention.wav is needed !) 2010-05-16 16:40:21 +00:00
graphics - added proper toggle for new unit title rendering 2010-05-29 07:07:46 +00:00
gui - Added ability to render text titles for each unit (currently used to debug) 2010-05-29 05:41:40 +00:00
main some changes to how we use streflop: 2010-05-28 05:31:17 +00:00
menu only one sound is played ..... 2010-05-21 00:25:18 +00:00
network - added a VERY IMPORTANT synch check in order to find unit id mismatch 2010-05-29 08:23:52 +00:00
sound volume changes in the options menu have instant effect when pressing OK 2010-05-20 21:32:25 +00:00
type_instances - Added ability to render text titles for each unit (currently used to debug) 2010-05-29 05:41:40 +00:00
types The worker bug ( found and fixed by silnarm ) 2010-05-29 00:14:00 +00:00
world - Did some refactoring to move connectionSlotThread into ConnectionSlot class 2010-05-27 23:46:38 +00:00