..
chat_manager.cpp
- got built in memory leak working. Just edit leak_dumper.h and uncomment:
2012-04-14 21:21:09 +00:00
chat_manager.h
- fixed Martiño Figueroa's name in all copyrights in source code
2011-12-14 07:40:48 +00:00
commander.cpp
- got built in memory leak working. Just edit leak_dumper.h and uncomment:
2012-04-14 21:21:09 +00:00
commander.h
- added a status message while replaying commands
2012-03-20 05:58:24 +00:00
console.cpp
- got built in memory leak working. Just edit leak_dumper.h and uncomment:
2012-04-14 21:21:09 +00:00
console.h
- cleanup of console and button placement in load game menu
2012-03-20 15:01:18 +00:00
game_camera.cpp
- restore timeflow and gamecamera on load game
2012-03-12 23:40:54 +00:00
game_camera.h
- restore timeflow and gamecamera on load game
2012-03-12 23:40:54 +00:00
game_constants.h
- added a new EnumParser class to convert enum to string and vice versa
2012-03-31 05:54:24 +00:00
game_settings.h
- updated loading games to translate tutorials and scenario paths
2012-03-31 20:58:33 +00:00
game.cpp
- got built in memory leak working. Just edit leak_dumper.h and uncomment:
2012-04-14 21:21:09 +00:00
game.h
"save game" in ingame menu( I don't know how a quick "load last saved game" ould work from ingame menu :-/ )
2012-04-13 23:13:02 +00:00
script_manager.cpp
- got built in memory leak working. Just edit leak_dumper.h and uncomment:
2012-04-14 21:21:09 +00:00
script_manager.h
- added new lua method for setting the direct position of a unit (can be used for teleporting):
2012-04-11 05:41:40 +00:00
stats.cpp
new switches "count-unit-death-in-stats", "count-unit-production-in-stats" and "count-unit-kill-in-stats" for unit.xml ( allows better "resource" production for example )
2012-03-30 23:38:05 +00:00
stats.h
new switches "count-unit-death-in-stats", "count-unit-production-in-stats" and "count-unit-kill-in-stats" for unit.xml ( allows better "resource" production for example )
2012-03-30 23:38:05 +00:00