MegaGlest/source
Mark Vejvoda 8be4bafdcf - bugfix for segfault with new debug method needs to properly init debug system in a new area 2011-03-28 04:30:52 +00:00
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configurator - updates to codeblocks so win32 debug builds ok and cleanup of cmake that was using settings that compiler did not use 2011-01-08 00:42:12 +00:00
g3d_viewer - bugfixes and cleanup for g3d editor and map editor so they now compile and run using newer wxwidgets (should also be backwards compatible with 2.8 2011-03-20 06:05:09 +00:00
glest_game - performance changes... (problem found by titi) most debug calls line are skipped when the debug flag is disabled even BEFORE getting into the handledebug method. 2011-03-28 03:54:23 +00:00
glest_map_editor - bugfixes and cleanup for g3d editor and map editor so they now compile and run using newer wxwidgets (should also be backwards compatible with 2.8 2011-03-20 06:05:09 +00:00
masterserver - added scenarios to mod menu 2011-03-26 18:37:38 +00:00
shared_lib - bugfix for segfault with new debug method needs to properly init debug system in a new area 2011-03-28 04:30:52 +00:00
tools - some adjustments to olaus' online docs' mg.ini configuration file 2011-02-15 03:54:47 +00:00