MegaGlest/source/glest_game
2010-12-18 20:17:41 +00:00
..
ai Contact email changed; lots of strings replaced to MegaGlest 2010-12-13 00:32:59 +00:00
facilities about screen names fixed again ... 2010-12-18 00:37:59 +00:00
game Unit commanding via minimap 2010-12-18 17:18:36 +00:00
global - bugfix for new CPU multiplier constants for VC++ compiler 2010-12-11 08:00:49 +00:00
graphics Contact email changed; lots of strings replaced to MegaGlest 2010-12-13 00:32:59 +00:00
gui Unit commanding via minimap 2010-12-18 17:18:36 +00:00
main Contact email changed; lots of strings replaced to MegaGlest 2010-12-13 00:32:59 +00:00
menu but this time its fixed ! 2010-12-17 23:23:45 +00:00
network - another attempt to guard socket thread access so avoid menu hang problems 2010-12-18 19:52:47 +00:00
sound - attempt to cfix mysterious exit crash 2010-09-09 00:05:12 +00:00
type_instances - added new commandline options to tell the game where to look for data, ini's and where to write logs 2010-12-09 20:41:11 +00:00
types alarmsound when enemy units are seen ( will be improved soon ) 2010-12-18 20:17:41 +00:00
world alarmsound when enemy units are seen ( will be improved soon ) 2010-12-18 20:17:41 +00:00
CMakeLists.txt - updated cmake files to support toggling between release and debug builds (even release with debug info) 2010-12-12 08:10:18 +00:00