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MegaGlest
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8815a4422d
MegaGlest
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source
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glest_game
History
Titus Tscharntke
61e75417a5
Respecting requirements for attack commands . ( Bug fix for attack hot-key cycling through attacks. )
2013-02-24 23:56:49 +00:00
..
ai
- attempt to improve performance when units are blocked badly (this is not backwards compatible with other builds, will create out of synch)
2013-02-22 06:52:51 +00:00
facilities
- update version to 3.8-dev as svn seems to be no longer compatible with 3.7.x
2013-02-06 23:00:25 +00:00
game
- bugfix for slot not re-opening after disconnect when required
2013-02-24 00:28:45 +00:00
global
- only output changed file paths for load games if verbose enabled
2013-02-22 15:59:18 +00:00
graphics
- bugfixes for load / save game for in progress joining
2013-02-19 06:41:56 +00:00
gui
Respecting requirements for attack commands . ( Bug fix for attack hot-key cycling through attacks. )
2013-02-24 23:56:49 +00:00
main
- allow for multiple preview / loading / hud textures for different resolutions
2013-02-11 23:43:30 +00:00
menu
- updates to join in progress game, and now allow for switching slots
2013-02-16 19:11:36 +00:00
network
- bugfix for slot not re-opening after disconnect when required
2013-02-24 00:28:45 +00:00
sound
- trying to fix bug in sound player
2013-02-02 06:29:26 +00:00
type_instances
- attempt to improve performance when units are blocked badly (this is not backwards compatible with other builds, will create out of synch)
2013-02-22 06:52:51 +00:00
types
- bugfixes for load / save game for in progress joining
2013-02-19 06:41:56 +00:00
world
- attempt to improve performance when units are blocked badly (this is not backwards compatible with other builds, will create out of synch)
2013-02-22 06:52:51 +00:00
CMakeLists.txt
- added support for google-breakpad in linux
2013-02-01 02:27:01 +00:00