MegaGlest/source/glest_game/type_instances
Mark Vejvoda 505abbd1ec - observers now hear sounds from units of all team units in visible quad 2011-03-18 21:23:34 +00:00
..
command.cpp - attempt to cleanup some debug logging to see if it helps restore normal performance 2011-01-17 16:31:25 +00:00
command.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
faction.cpp - observers now hear sounds from units of all team units in visible quad 2011-03-18 21:23:34 +00:00
faction.h - attempt to see if threaded pathfinding will work and if it improves performance 2011-03-18 03:53:06 +00:00
object.cpp particles for ressouces ... the gold will glow tomorrow :-D 2011-03-09 01:32:27 +00:00
object.h particles for ressouces ... the gold will glow tomorrow :-D 2011-03-09 01:32:27 +00:00
resource.cpp - speed improvement for anti-hack checking 2011-01-15 04:13:15 +00:00
resource.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
unit.cpp - observers now hear sounds from units of all team units in visible quad 2011-03-18 21:23:34 +00:00
unit.h - attempt to see if threaded pathfinding will work and if it improves performance 2011-03-18 03:53:06 +00:00
upgrade.cpp - improved performance and bug fixes. 2010-11-09 09:06:52 +00:00
upgrade.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00