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Rampoina
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MegaGlest
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836e61d5d6
MegaGlest
/
source
/
glest_game
History
Mark Vejvoda
836e61d5d6
loggging fixes for language specific info (use english always)
2013-09-21 20:50:58 +00:00
..
ai
loggging fixes for language specific info (use english always)
2013-09-21 20:50:58 +00:00
facilities
version set to dev again ( data does not fit anymore )
2013-09-15 21:39:22 +00:00
game
- see if this regular game crc checking every 20th frame is ok for performance
2013-09-21 00:02:36 +00:00
global
- more code cleanup and game lobby force refresh bugfix when data changes
2013-09-19 01:19:36 +00:00
graphics
add a guard for null texture and warning on console
2013-08-01 22:22:21 +00:00
gui
loggging fixes for language specific info (use english always)
2013-09-21 20:50:58 +00:00
main
bugfix for vc++ compiling
2013-06-22 04:32:22 +00:00
menu
- load-scenarios now alsways takes physical folder name of the scenario
2013-09-19 06:56:50 +00:00
network
small code cleanup to see if this corrects any memory issues
2013-09-18 22:44:04 +00:00
sound
more render improvements
2013-06-12 01:24:10 +00:00
type_instances
loggging fixes for language specific info (use english always)
2013-09-21 20:50:58 +00:00
types
loggging fixes for language specific info (use english always)
2013-09-21 20:50:58 +00:00
world
loggging fixes for language specific info (use english always)
2013-09-21 20:50:58 +00:00
CMakeLists.txt
saved games for rejoining in progress games saves to .zip and sends that to clients.
2013-05-01 20:56:19 +00:00