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MegaGlest
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7d09f24b9e
MegaGlest
/
source
/
glest_game
History
Titus Tscharntke
7d09f24b9e
5 seconds delay to switch over maps you don't want to distribute ( maybe tilesets shoudl do the same? )
2011-01-29 20:13:29 +00:00
..
ai
- cleaned up more compiler warnings in VC++
2011-01-29 17:42:34 +00:00
facilities
- set version string back to v3.4.0-dev (as requested by titi)
2011-01-28 15:03:40 +00:00
game
- updated some new lua commands
2011-01-29 17:52:53 +00:00
global
- moved sound system debug into a new debugSound property to lessen the impact of regular debug logging since sound processing is now threaded and therefore logging sound system items may slow down performance
2011-01-26 09:09:59 +00:00
graphics
- bugfix for observers to see water effects
2011-01-27 22:17:31 +00:00
gui
upgraded or upgrading upgrades still show their info
2011-01-23 23:57:46 +00:00
main
- a few more logging entries for future debugging needs
2011-01-28 02:32:55 +00:00
menu
5 seconds delay to switch over maps you don't want to distribute ( maybe tilesets shoudl do the same? )
2011-01-29 20:13:29 +00:00
network
- a few more logging entries for future debugging needs
2011-01-28 02:32:55 +00:00
sound
- updated line endings to unix style characters to fix Bug
#3085838
2011-01-20 15:56:30 +00:00
type_instances
- cleaned up compiler warnings in g3d viewer
2011-01-29 12:42:18 +00:00
types
- updated line endings to unix style characters to fix Bug
#3085838
2011-01-20 15:56:30 +00:00
world
- updated some new lua commands
2011-01-29 17:52:53 +00:00
CMakeLists.txt
- bugfix for static inclusion of libcurl
2011-01-04 02:55:45 +00:00