MegaGlest/source/shared_lib/sources
2013-11-03 07:18:27 +00:00
..
compression updated for vc++ 2012 x64 compile 2013-11-03 01:51:20 +00:00
feathery_ftp - updated code to protect against null pointers and uninitialized values and threading issues 2013-02-04 08:30:43 +00:00
graphics updated for vc++ 2012 x64 compile 2013-11-03 01:51:20 +00:00
libircclient Mark all scripts as exectuable 2013-01-02 15:57:17 +00:00
lua fixed loading scenario to read lua number as a float 2013-09-19 07:12:48 +00:00
map - added game statistics gathering and saving on masterserver. 2013-10-31 00:57:36 +00:00
miniz saved games for rejoining in progress games saves to .zip and sends that to clients. 2013-05-01 20:56:19 +00:00
platform updated for vc++ 2012 x64 compile 2013-11-03 01:51:20 +00:00
sound fix windows build 2013-10-03 14:04:15 +00:00
streflop some cleanup related to bugs filed on sourceforge from the Debian games team. 2013-11-03 04:10:20 +00:00
util i know its crazy, but attempt performance gains by avoiding use of int64 as much as possible. 2013-11-03 07:18:27 +00:00
xml i know its crazy, but attempt performance gains by avoiding use of int64 as much as possible. 2013-11-03 07:18:27 +00:00