MegaGlest/source/shared_lib/include
2013-11-03 07:55:20 +00:00
..
compression saved games for rejoining in progress games saves to .zip and sends that to clients. 2013-05-01 20:56:19 +00:00
feathery_ftp - updated code to protect against null pointers and uninitialized values and threading issues 2013-02-04 08:30:43 +00:00
graphics *Stupid* vc++ compiler never ceases to amaze me how pathetic it is. 2013-11-03 07:55:20 +00:00
libircclient/include - build fix for poor distros who have a hard time with libircclient (now we just include this small lib in the source tree) so no longer required as an external lib 2010-12-27 09:01:40 +00:00
lua added some new lua methods to determine day or night and new event 2013-05-25 20:46:36 +00:00
map - more updates to support big endian 2012-11-01 06:21:35 +00:00
platform more vc++ compiler warning cleanup 2013-11-02 22:58:00 +00:00
sound - more cppcheck code cleanup 2012-10-06 03:42:31 +00:00
streflop - added game statistics gathering and saving on masterserver. 2013-10-31 00:57:36 +00:00
util i know its crazy, but attempt performance gains by avoiding use of int64 as much as possible. 2013-11-03 07:18:27 +00:00
xml added support for properly named attack-strength tag (and keep support for old name) 2013-10-03 14:51:26 +00:00