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MegaGlest
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7a39fae6d0
MegaGlest
/
source
/
glest_game
History
Titus Tscharntke
7a39fae6d0
message box shows up if player name is set to "newbie"
2013-04-03 16:17:14 +00:00
..
ai
- attempt to improve performance when units are blocked badly (this is not backwards compatible with other builds, will create out of synch)
2013-02-22 06:52:51 +00:00
facilities
- update version to 3.8-dev as svn seems to be no longer compatible with 3.7.x
2013-02-06 23:00:25 +00:00
game
lets try it with a smoother catchup of clients
2013-03-25 22:25:57 +00:00
global
- try to improve network performance
2013-03-23 22:56:08 +00:00
graphics
lighting of rotated tileset objects was wrong.
2013-03-14 21:16:16 +00:00
gui
- fix bug reported on sf: Glest::Game::Selection::select crash with NULL pointer - ID: 3608835
2013-03-24 04:43:50 +00:00
main
- battle end screen render fix for tomreyn
2013-03-16 06:57:16 +00:00
menu
message box shows up if player name is set to "newbie"
2013-04-03 16:17:14 +00:00
network
- try to improve network performance
2013-03-24 05:16:56 +00:00
sound
- trying to fix bug in sound player
2013-02-02 06:29:26 +00:00
type_instances
- attempt to fix threaded client stability and fixed some server side network bugs to also improve its stability
2013-03-09 20:57:06 +00:00
types
- bugfixes for load / save game for in progress joining
2013-02-19 06:41:56 +00:00
world
- attempt to fix threaded client stability and fixed some server side network bugs to also improve its stability
2013-03-09 20:57:06 +00:00
CMakeLists.txt
- added support for google-breakpad in linux
2013-02-01 02:27:01 +00:00