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MegaGlest
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790400938d
MegaGlest
/
source
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glest_game
History
Mark Vejvoda
790400938d
- test to see if we get better info on windows for unknown errors
2013-01-18 01:12:32 +00:00
..
ai
- added smarts to the AI so it takes note of very active battle locations and scouts there.
2013-01-12 01:55:13 +00:00
facilities
- updated to 3.7.2-dev
2012-11-23 21:02:10 +00:00
game
- added a new skill to toggle fog of war for any command.
2013-01-11 18:18:58 +00:00
global
- allow changing screen resolution and fullscreen mode in options menu with confirmation
2013-01-01 10:18:42 +00:00
graphics
- see if this speeds up color picking
2013-01-16 18:23:29 +00:00
gui
- bugfix from tomreyn's stacktrace for resource selection
2012-11-14 23:24:25 +00:00
main
- test to see if we get better info on windows for unknown errors
2013-01-18 01:12:32 +00:00
menu
- on game start close non authenticated players who are connected
2013-01-12 00:09:25 +00:00
network
- bug fixes for new thread manager when in game lobby
2013-01-12 04:40:44 +00:00
sound
- lots of code cleanup from the cppcheck
2012-09-22 20:13:57 +00:00
type_instances
- applied changes from Muwuum for full translatable game experience
2013-01-16 21:16:59 +00:00
types
- applied changes from Muwuum for full translatable game experience
2013-01-16 21:16:59 +00:00
world
- update debug stats to remove unused items
2013-01-12 07:36:14 +00:00
CMakeLists.txt
- updated cmake to only place binaries in dev friendly folder if a new option is passed (enabled by default using the build script)
2013-01-15 20:13:18 +00:00