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MegaGlest
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7753435b3a
MegaGlest
/
source
/
glest_game
History
Mark Vejvoda
7753435b3a
- Added ability to render text titles for each unit (currently used to debug)
2010-05-29 05:41:40 +00:00
..
ai
Bugfix for cases where command cache was not yet initialized
2010-05-01 09:27:08 +00:00
facilities
- Added particle support to g3d viewer
2010-05-25 18:06:42 +00:00
game
- Added ability to render text titles for each unit (currently used to debug)
2010-05-29 05:41:40 +00:00
global
sound effects if new servers are available or player joins. ( new data attention.wav is needed !)
2010-05-16 16:40:21 +00:00
graphics
- Added ability to render text titles for each unit (currently used to debug)
2010-05-29 05:41:40 +00:00
gui
- Added ability to render text titles for each unit (currently used to debug)
2010-05-29 05:41:40 +00:00
main
some changes to how we use streflop:
2010-05-28 05:31:17 +00:00
menu
only one sound is played .....
2010-05-21 00:25:18 +00:00
network
- made some stability improvements
2010-05-28 14:59:09 +00:00
sound
volume changes in the options menu have instant effect when pressing OK
2010-05-20 21:32:25 +00:00
type_instances
- Added ability to render text titles for each unit (currently used to debug)
2010-05-29 05:41:40 +00:00
types
The worker bug ( found and fixed by silnarm )
2010-05-29 00:14:00 +00:00
world
- Did some refactoring to move connectionSlotThread into ConnectionSlot class
2010-05-27 23:46:38 +00:00