MegaGlest/source/glest_game
Mark Vejvoda 7349a1f126 - attempt to convert use of more floats to double 2013-09-25 15:40:19 +00:00
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ai attempt for big cleanup of out of synch issues, please test! 2013-09-23 17:16:34 +00:00
facilities version set to dev again ( data does not fit anymore ) 2013-09-15 21:39:22 +00:00
game - attempt to convert use of more floats to double 2013-09-25 15:40:19 +00:00
global - implement ability to toggle off verbose and normal network crc mode via ini entries: 2013-09-24 19:35:35 +00:00
graphics - attempt to convert use of more floats to double 2013-09-25 15:40:19 +00:00
gui - attempt to convert use of more floats to double 2013-09-25 15:40:19 +00:00
main bugfix for vc++ compiling 2013-06-22 04:32:22 +00:00
menu - attempt to convert use of more floats to double 2013-09-25 15:40:19 +00:00
network small code cleanup to see if this corrects any memory issues 2013-09-18 22:44:04 +00:00
sound more render improvements 2013-06-12 01:24:10 +00:00
type_instances - attempt to convert use of more floats to double 2013-09-25 15:40:19 +00:00
types - attempt to convert use of more floats to double 2013-09-25 15:40:19 +00:00
world - attempt to convert use of more floats to double 2013-09-25 15:40:19 +00:00
CMakeLists.txt saved games for rejoining in progress games saves to .zip and sends that to clients. 2013-05-01 20:56:19 +00:00