MegaGlest/source/glest_game/game
Mark Vejvoda fba29d3002 - added new menu option to toggle on / off observers 2010-09-04 01:24:17 +00:00
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chat_manager.cpp - added hard coded team chat hotkey H to configurable keys 2010-08-27 21:43:47 +00:00
chat_manager.h chat in menu doesn't fade and 'M'-key to show more messages works in menu too 2010-06-08 22:50:37 +00:00
commander.cpp - bugfixes for multi-build. Now the other units are checked that they can not only build but repair too. Also those who repair now try to approach from the best angle as well as the builder. 2010-09-01 04:19:20 +00:00
commander.h - attempt to fix multi-build 2010-08-31 23:14:15 +00:00
console.cpp watersounds playing all over the map is fixed. 2010-04-14 20:49:14 +00:00
console.h watersounds playing all over the map is fixed. 2010-04-14 20:49:14 +00:00
game.cpp - changed observer faction to use a special team # and fog of war is auto turned off for this special team #. 2010-09-04 00:32:56 +00:00
game.h - added new commandline option to auto-load a scenario: 2010-09-01 06:05:28 +00:00
game_camera.cpp - added caching for computeVisibleQuad 2010-07-29 05:24:51 +00:00
game_camera.h - added caching for computeVisibleQuad 2010-07-29 05:24:51 +00:00
game_constants.h - changed observer faction to use a special team # and fog of war is auto turned off for this special team #. 2010-09-04 00:32:56 +00:00
game_settings.h - added new menu option to toggle on / off observers 2010-09-04 01:24:17 +00:00
script_manager.cpp - some bugfixes for new LUA features 2010-08-29 06:30:41 +00:00
script_manager.h - some bugfixes for new LUA features 2010-08-29 06:30:41 +00:00
stats.cpp - another attempt to fix ultifd's game end issue 2010-08-06 03:55:17 +00:00
stats.h - first attempt to add a special builtin Observer faction to allow people to observe games 2010-09-03 07:12:40 +00:00