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MegaGlest
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70421d1b3d
MegaGlest
/
source
/
shared_lib
/
include
History
Mark Vejvoda
70421d1b3d
added a check for data and user data paths being the same
2013-11-06 00:31:36 +00:00
..
compression
saved games for rejoining in progress games saves to .zip and sends that to clients.
2013-05-01 20:56:19 +00:00
feathery_ftp
- updated code to protect against null pointers and uninitialized values and threading issues
2013-02-04 08:30:43 +00:00
graphics
more vc++ warning fixes as well as disable an unused font renderer in windows
2013-11-04 20:16:52 +00:00
libircclient
/include
- build fix for poor distros who have a hard time with libircclient (now we just include this small lib in the source tree) so no longer required as an external lib
2010-12-27 09:01:40 +00:00
lua
added some new lua methods to determine day or night and new event
2013-05-25 20:46:36 +00:00
map
- more updates to support big endian
2012-11-01 06:21:35 +00:00
platform
added a check for data and user data paths being the same
2013-11-06 00:31:36 +00:00
sound
- more cppcheck code cleanup
2012-10-06 03:42:31 +00:00
streflop
- added game statistics gathering and saving on masterserver.
2013-10-31 00:57:36 +00:00
util
i know its crazy, but attempt performance gains by avoiding use of int64 as much as possible.
2013-11-03 07:18:27 +00:00
xml
added support for properly named attack-strength tag (and keep support for old name)
2013-10-03 14:51:26 +00:00