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MegaGlest
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6fdc8db138
MegaGlest
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source
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glest_game
History
Titus Tscharntke
6fdc8db138
switching off random pathfinding intervals becasue it causes unit "warping" while walking ( more see forum )
2011-06-26 23:51:37 +00:00
..
ai
switching off random pathfinding intervals becasue it causes unit "warping" while walking ( more see forum )
2011-06-26 23:51:37 +00:00
facilities
- better quality font rendering and performance still good.
2011-06-10 04:34:58 +00:00
game
- attempt to NOT convert to utf8 twice
2011-06-26 03:38:28 +00:00
global
- loads of changes in order to prepare for better input (not using char but SDLKey instead)
2011-06-26 01:55:08 +00:00
graphics
- working implementation of particles for new attack-boost xml tag
2011-06-25 20:44:46 +00:00
gui
- loads of changes in order to prepare for better input (not using char but SDLKey instead)
2011-06-26 01:55:08 +00:00
main
- loads of changes in order to prepare for better input (not using char but SDLKey instead)
2011-06-26 01:55:08 +00:00
menu
try to fix KroArtems crash
2011-06-26 10:12:23 +00:00
network
- added extra mutex guard when closing connection slots to try to fix parallel close connections from causing errors.
2011-05-20 19:44:33 +00:00
sound
- performance changes... (problem found by titi) most debug calls line are skipped when the debug flag is disabled even BEFORE getting into the handledebug method.
2011-03-28 03:54:23 +00:00
type_instances
- added support for multipliers in attack-boost
2011-06-26 07:06:32 +00:00
types
- added support for multipliers in attack-boost
2011-06-26 07:06:32 +00:00
world
- initial implementation of attack-boost logic (this is in progress code which is only triggered by new xml entries). Will explain later once tested.
2011-06-25 08:53:53 +00:00
CMakeLists.txt
- bugfix for make install from svn folder structure
2011-06-02 16:18:29 +00:00