MegaGlest/source/glest_game/graphics
Mark Vejvoda f7fdafbff4 - did some code refactoring, wanted to load some textures threaded but bailed out due to opengl's hideous problems related to multi-threads 2011-03-22 02:02:54 +00:00
..
debug_renderer.cpp - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
debug_renderer.h - updated line endings to unix style characters to fix Bug #3085838 2011-01-20 15:56:30 +00:00
particle_type.cpp - new commandline options to discover and optional delete unused files in techtrees 2011-03-15 15:30:28 +00:00
particle_type.h - new commandline options to discover and optional delete unused files in techtrees 2011-03-15 15:30:28 +00:00
renderer.cpp - did some code refactoring, wanted to load some textures threaded but bailed out due to opengl's hideous problems related to multi-threads 2011-03-22 02:02:54 +00:00
renderer.h - did some code refactoring, wanted to load some textures threaded but bailed out due to opengl's hideous problems related to multi-threads 2011-03-22 02:02:54 +00:00
unit_particle_type.cpp - new commandline options to discover and optional delete unused files in techtrees 2011-03-15 15:30:28 +00:00
unit_particle_type.h - new commandline options to discover and optional delete unused files in techtrees 2011-03-15 15:30:28 +00:00