MegaGlest/source/glest_game/game
Mark Vejvoda c5331b7e8a - initial work to save game state to XML. Current only saves when out of synch or game end occurs and saves to same folder as log files and file is called: megaglest-saved.xml
(Currently we store way too much info but this is a starting point)
2012-03-10 03:27:25 +00:00
..
chat_manager.cpp - added nick sound when user mentions another players name in chat (in game lobby and in game) 2012-03-03 08:45:20 +00:00
chat_manager.h - fixed Martiño Figueroa's name in all copyrights in source code 2011-12-14 07:40:48 +00:00
commander.cpp - fixed Martiño Figueroa's name in all copyrights in source code 2011-12-14 07:40:48 +00:00
commander.h - fixed Martiño Figueroa's name in all copyrights in source code 2011-12-14 07:40:48 +00:00
console.cpp - fixed Martiño Figueroa's name in all copyrights in source code 2011-12-14 07:40:48 +00:00
console.h - fixed Martiño Figueroa's name in all copyrights in source code 2011-12-14 07:40:48 +00:00
game.cpp - initial work to save game state to XML. Current only saves when out of synch or game end occurs and saves to same folder as log files and file is called: megaglest-saved.xml 2012-03-10 03:27:25 +00:00
game.h - initial work to save game state to XML. Current only saves when out of synch or game end occurs and saves to same folder as log files and file is called: megaglest-saved.xml 2012-03-10 03:27:25 +00:00
game_camera.cpp - initial work to save game state to XML. Current only saves when out of synch or game end occurs and saves to same folder as log files and file is called: megaglest-saved.xml 2012-03-10 03:27:25 +00:00
game_camera.h - initial work to save game state to XML. Current only saves when out of synch or game end occurs and saves to same folder as log files and file is called: megaglest-saved.xml 2012-03-10 03:27:25 +00:00
game_constants.h - initial work to save game state to XML. Current only saves when out of synch or game end occurs and saves to same folder as log files and file is called: megaglest-saved.xml 2012-03-10 03:27:25 +00:00
game_settings.h - fixed Martiño Figueroa's name in all copyrights in source code 2011-12-14 07:40:48 +00:00
script_manager.cpp - added new lua method so users can create units without spacing rules: 2012-02-21 21:56:20 +00:00
script_manager.h - added new lua method so users can create units without spacing rules: 2012-02-21 21:56:20 +00:00
stats.cpp - initial work to save game state to XML. Current only saves when out of synch or game end occurs and saves to same folder as log files and file is called: megaglest-saved.xml 2012-03-10 03:27:25 +00:00
stats.h - initial work to save game state to XML. Current only saves when out of synch or game end occurs and saves to same folder as log files and file is called: megaglest-saved.xml 2012-03-10 03:27:25 +00:00