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MegaGlest
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6bff5c0687
MegaGlest
/
source
/
glest_game
History
Mark Vejvoda
6bff5c0687
- try to improve error handling a bit for more accurate stack trace and less chance of garbage info
2012-03-27 22:44:16 +00:00
..
ai
- bugfix for network scenarios to NOT close unconnected network slots before loading, they will turn into AI players (this is required because the scenario code may require those factions)
2012-03-27 03:23:03 +00:00
facilities
- fixed xml loading via rapidxml for some scenarios that had embeddex xml comments in lua
2012-03-17 08:20:17 +00:00
game
- auto stop efficient timer event after it is triggered
2012-03-27 19:28:16 +00:00
global
- proper save and restore for particles
2012-03-19 21:35:54 +00:00
graphics
- try to improve error handling a bit for more accurate stack trace and less chance of garbage info
2012-03-27 22:44:16 +00:00
gui
- added command groups and unit selection to save / load game info
2012-03-15 07:09:36 +00:00
main
- try to improve error handling a bit for more accurate stack trace and less chance of garbage info
2012-03-27 22:44:16 +00:00
menu
- bugfix for network scenarios to NOT close unconnected network slots before loading, they will turn into AI players (this is required because the scenario code may require those factions)
2012-03-27 03:23:03 +00:00
network
- headless server will only give network status info to the locahost now and not on any other ip (for security purposes)
2012-03-27 05:39:02 +00:00
sound
- updated for better handling of streflop on different platforms
2012-02-10 06:21:06 +00:00
type_instances
- bugfix for network scenarios to NOT close unconnected network slots before loading, they will turn into AI players (this is required because the scenario code may require those factions)
2012-03-27 03:23:03 +00:00
types
- bugfix for network scenarios to NOT close unconnected network slots before loading, they will turn into AI players (this is required because the scenario code may require those factions)
2012-03-27 03:23:03 +00:00
world
- ensure that new check for ignore resource morph does not result in an invalid command type pointer.
2012-03-27 20:13:08 +00:00
CMakeLists.txt
- corrected multiple model processing based on hp
2012-03-24 18:30:49 +00:00