MegaGlest/source/glest_game
2010-05-21 16:36:08 +00:00
..
ai Bugfix for cases where command cache was not yet initialized 2010-05-01 09:27:08 +00:00
facilities fixed bad checkin for version # 2010-05-20 21:02:19 +00:00
game - added game start debug output to console to show basic faction info 2010-05-20 20:19:34 +00:00
global sound effects if new servers are available or player joins. ( new data attention.wav is needed !) 2010-05-16 16:40:21 +00:00
graphics Added some more mutex guards around multi-player server side thread that processes incoming messages 2010-05-21 16:36:08 +00:00
gui - added loads of debug potential. We can now output most objects as a string for logging purposes. 2010-05-18 03:53:57 +00:00
main Added some more mutex guards around multi-player server side thread that processes incoming messages 2010-05-21 16:36:08 +00:00
menu only one sound is played ..... 2010-05-21 00:25:18 +00:00
network Added some more mutex guards around multi-player server side thread that processes incoming messages 2010-05-21 16:36:08 +00:00
sound volume changes in the options menu have instant effect when pressing OK 2010-05-20 21:32:25 +00:00
type_instances - added game start debug output to console to show basic faction info 2010-05-20 20:19:34 +00:00
types Tried to fix the command-queing bug not canceling attack on produce command 2010-05-18 21:18:51 +00:00
world - added game start debug output to console to show basic faction info 2010-05-20 20:19:34 +00:00