765 lines
32 KiB
C++
765 lines
32 KiB
C++
// ==============================================================
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// This file is part of Glest (www.glest.org)
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//
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// Copyright (C) 2001-2008 Marti<74>o Figueroa
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//
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// You can redistribute this code and/or modify it under
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// the terms of the GNU General Public License as published
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// by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version
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// ==============================================================
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#include "core_data.h"
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#include "logger.h"
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#include "renderer.h"
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#include "graphics_interface.h"
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#include "config.h"
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#include "util.h"
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#include "platform_util.h"
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#include "game_constants.h"
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#include "game_util.h"
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#include "lang.h"
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#include "game_settings.h"
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#include "leak_dumper.h"
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using namespace Shared::Sound;
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using namespace Shared::Graphics;
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using namespace Shared::Util;
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namespace Glest{ namespace Game{
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// =====================================================
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// class CoreData
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// =====================================================
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// ===================== PUBLIC ========================
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CoreData &CoreData::getInstance() {
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static CoreData coreData;
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return coreData;
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}
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CoreData::CoreData() {
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logoTexture=NULL;
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logoTextureList.clear();
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backgroundTexture=NULL;
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fireTexture=NULL;
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teamColorTexture=NULL;
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snowTexture=NULL;
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waterSplashTexture=NULL;
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customTexture=NULL;
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buttonSmallTexture=NULL;
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buttonBigTexture=NULL;
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horizontalLineTexture=NULL;
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verticalLineTexture=NULL;
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checkBoxTexture=NULL;
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checkedCheckBoxTexture=NULL;
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gameWinnerTexture=NULL;
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notOnServerTexture=NULL;
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onServerDifferentTexture=NULL;
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onServerTexture=NULL;
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onServerInstalledTexture=NULL;
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miscTextureList.clear();
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displayFont=NULL;
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menuFontNormal=NULL;
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displayFontSmall=NULL;
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menuFontBig=NULL;
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menuFontVeryBig=NULL;
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consoleFont=NULL;
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displayFont3D=NULL;
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menuFontNormal3D=NULL;
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displayFontSmall3D=NULL;
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menuFontBig3D=NULL;
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menuFontVeryBig3D=NULL;
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consoleFont3D=NULL;
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}
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CoreData::~CoreData() {
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cleanup();
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}
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void CoreData::cleanup() {
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deleteValues(waterSounds.getSoundsPtr()->begin(), waterSounds.getSoundsPtr()->end());
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waterSounds.getSoundsPtr()->clear();
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}
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void CoreData::load() {
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string data_path = getGameReadWritePath(GameConstants::path_data_CacheLookupKey);
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if(data_path != "") {
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endPathWithSlash(data_path);
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}
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//const string dir = data_path + "data/core";
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Logger::getInstance().add(Lang::getInstance().get("LogScreenCoreDataLoading","",true));
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Renderer &renderer= Renderer::getInstance();
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//textures
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backgroundTexture= renderer.newTexture2D(rsGlobal);
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if(backgroundTexture) {
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backgroundTexture->setMipmap(false);
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backgroundTexture->getPixmap()->load(getGameCustomCoreDataPath(data_path, "data/core/menu/textures/back.tga"));
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}
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fireTexture= renderer.newTexture2D(rsGlobal);
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if(fireTexture) {
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fireTexture->setFormat(Texture::fAlpha);
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fireTexture->getPixmap()->init(1);
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fireTexture->getPixmap()->load(getGameCustomCoreDataPath(data_path, "data/core/misc_textures/fire_particle.tga"));
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}
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teamColorTexture= renderer.newTexture2D(rsGlobal);
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if(teamColorTexture) {
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teamColorTexture->setFormat(Texture::fAlpha);
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teamColorTexture->getPixmap()->init(1);
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teamColorTexture->getPixmap()->load(getGameCustomCoreDataPath(data_path, "data/core/misc_textures/team_color_texture.tga"));
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}
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snowTexture= renderer.newTexture2D(rsGlobal);
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if(snowTexture) {
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snowTexture->setMipmap(false);
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snowTexture->setFormat(Texture::fAlpha);
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snowTexture->getPixmap()->init(1);
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snowTexture->getPixmap()->load(getGameCustomCoreDataPath(data_path, "data/core/misc_textures/snow_particle.tga"));
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}
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customTexture= renderer.newTexture2D(rsGlobal);
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if(customTexture) {
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customTexture->getPixmap()->load(getGameCustomCoreDataPath(data_path, "data/core/menu/textures/custom_texture.tga"));
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}
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notOnServerTexture= renderer.newTexture2D(rsGlobal);
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if(notOnServerTexture) {
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notOnServerTexture->getPixmap()->load(getGameCustomCoreDataPath(data_path, "data/core/menu/textures/not_on_server.tga"));
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}
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onServerDifferentTexture= renderer.newTexture2D(rsGlobal);
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if(onServerDifferentTexture) {
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onServerDifferentTexture->getPixmap()->load(getGameCustomCoreDataPath(data_path, "data/core/menu/textures/on_server_different.tga"));
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onServerTexture= renderer.newTexture2D(rsGlobal);
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onServerTexture->getPixmap()->load(getGameCustomCoreDataPath(data_path, "data/core/menu/textures/on_server.tga"));
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onServerInstalledTexture= renderer.newTexture2D(rsGlobal);
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onServerInstalledTexture->getPixmap()->load(getGameCustomCoreDataPath(data_path, "data/core/menu/textures/on_server_installed.tga"));
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}
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logoTexture= renderer.newTexture2D(rsGlobal);
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if(logoTexture) {
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logoTexture->setMipmap(false);
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logoTexture->getPixmap()->load(getGameCustomCoreDataPath(data_path, "data/core/menu/textures/logo.tga"));
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}
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logoTextureList.clear();
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string logosPath = getGameCustomCoreDataPath(data_path, "") + "data/core/menu/textures/logo*.*";
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vector<string> logoFilenames;
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findAll(logosPath, logoFilenames, false, false);
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for(int i = 0; i < logoFilenames.size(); ++i) {
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string logo = logoFilenames[i];
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if(strcmp("logo.tga",logo.c_str()) != 0) {
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Texture2D *logoTextureExtra= renderer.newTexture2D(rsGlobal);
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if(logoTextureExtra) {
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logoTextureExtra->setMipmap(true);
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logoTextureExtra->getPixmap()->load(getGameCustomCoreDataPath(data_path, "") + "data/core/menu/textures/" + logo);
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logoTextureList.push_back(logoTextureExtra);
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}
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}
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}
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if(logoTextureList.empty() == true) {
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logosPath= data_path + "data/core/menu/textures/logo*.*";
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vector<string> logoFilenames;
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findAll(logosPath, logoFilenames, false, false);
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for(int i = 0; i < logoFilenames.size(); ++i) {
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string logo = logoFilenames[i];
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if(strcmp("logo.tga",logo.c_str()) != 0) {
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Texture2D *logoTextureExtra= renderer.newTexture2D(rsGlobal);
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if(logoTextureExtra) {
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logoTextureExtra->setMipmap(true);
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logoTextureExtra->getPixmap()->load(data_path + "data/core/menu/textures/" + logo);
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logoTextureList.push_back(logoTextureExtra);
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}
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}
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}
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}
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miscTextureList.clear();
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string introPath = getGameCustomCoreDataPath(data_path, "") + "data/core/menu/textures/intro*.*";
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vector<string> introFilenames;
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findAll(introPath, introFilenames, false, false);
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for(int i = 0; i < introFilenames.size(); ++i) {
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string logo = introFilenames[i];
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//if(strcmp("logo.tga",logo.c_str()) != 0) {
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Texture2D *logoTextureExtra= renderer.newTexture2D(rsGlobal);
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if(logoTextureExtra) {
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logoTextureExtra->setMipmap(true);
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logoTextureExtra->getPixmap()->load(getGameCustomCoreDataPath(data_path, "") + "data/core/menu/textures/" + logo);
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miscTextureList.push_back(logoTextureExtra);
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}
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//}
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}
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if(miscTextureList.empty() == true) {
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introPath= data_path + "data/core/menu/textures/intro*.*";
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vector<string> introFilenames;
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findAll(introPath, introFilenames, false, false);
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for(int i = 0; i < introFilenames.size(); ++i) {
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string logo = introFilenames[i];
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//if(strcmp("logo.tga",logo.c_str()) != 0) {
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Texture2D *logoTextureExtra= renderer.newTexture2D(rsGlobal);
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if(logoTextureExtra) {
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logoTextureExtra->setMipmap(true);
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logoTextureExtra->getPixmap()->load(data_path + "data/core/menu/textures/" + logo);
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miscTextureList.push_back(logoTextureExtra);
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}
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//}
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}
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}
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waterSplashTexture= renderer.newTexture2D(rsGlobal);
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if(waterSplashTexture) {
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waterSplashTexture->setFormat(Texture::fAlpha);
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waterSplashTexture->getPixmap()->init(1);
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waterSplashTexture->getPixmap()->load(getGameCustomCoreDataPath(data_path, "data/core/misc_textures/water_splash.tga"));
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}
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buttonSmallTexture= renderer.newTexture2D(rsGlobal);
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if(buttonSmallTexture) {
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buttonSmallTexture->setForceCompressionDisabled(true);
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buttonSmallTexture->getPixmap()->load(getGameCustomCoreDataPath(data_path, "data/core/menu/textures/button_small.tga"));
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}
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buttonBigTexture= renderer.newTexture2D(rsGlobal);
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if(buttonBigTexture) {
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buttonBigTexture->setForceCompressionDisabled(true);
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buttonBigTexture->getPixmap()->load(getGameCustomCoreDataPath(data_path, "data/core/menu/textures/button_big.tga"));
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}
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horizontalLineTexture= renderer.newTexture2D(rsGlobal);
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if(horizontalLineTexture) {
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horizontalLineTexture->setForceCompressionDisabled(true);
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horizontalLineTexture->getPixmap()->load(getGameCustomCoreDataPath(data_path, "data/core/menu/textures/line_horizontal.tga"));
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}
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verticalLineTexture= renderer.newTexture2D(rsGlobal);
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if(verticalLineTexture) {
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verticalLineTexture->setForceCompressionDisabled(true);
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verticalLineTexture->getPixmap()->load(getGameCustomCoreDataPath(data_path, "data/core/menu/textures/line_vertical.tga"));
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}
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checkBoxTexture= renderer.newTexture2D(rsGlobal);
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if(checkBoxTexture) {
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checkBoxTexture->setForceCompressionDisabled(true);
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checkBoxTexture->getPixmap()->load(getGameCustomCoreDataPath(data_path, "data/core/menu/textures/checkbox.tga"));
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}
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checkedCheckBoxTexture= renderer.newTexture2D(rsGlobal);
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if(checkedCheckBoxTexture) {
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checkedCheckBoxTexture->setForceCompressionDisabled(true);
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checkedCheckBoxTexture->getPixmap()->load(getGameCustomCoreDataPath(data_path, "data/core/menu/textures/checkbox_checked.tga"));
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}
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gameWinnerTexture= renderer.newTexture2D(rsGlobal);
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if(gameWinnerTexture) {
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gameWinnerTexture->setForceCompressionDisabled(true);
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gameWinnerTexture->getPixmap()->load(getGameCustomCoreDataPath(data_path, "data/core/misc_textures/game_winner.png"));
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}
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loadFonts();
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//sounds
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clickSoundA.load(getGameCustomCoreDataPath(data_path, "data/core/menu/sound/click_a.wav"));
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clickSoundB.load(getGameCustomCoreDataPath(data_path, "data/core/menu/sound/click_b.wav"));
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clickSoundC.load(getGameCustomCoreDataPath(data_path, "data/core/menu/sound/click_c.wav"));
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attentionSound.load(getGameCustomCoreDataPath(data_path, "data/core/menu/sound/attention.wav"));
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highlightSound.load(getGameCustomCoreDataPath(data_path, "data/core/menu/sound/highlight.wav"));
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XmlTree xmlTree;
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//string data_path = getGameReadWritePath(GameConstants::path_data_CacheLookupKey);
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xmlTree.load(getGameCustomCoreDataPath(data_path, "data/core/menu/menu.xml"),Properties::getTagReplacementValues());
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const XmlNode *menuNode= xmlTree.getRootNode();
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string menuMusicPath = "/menu/music/";
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string menuIntroMusicFile = "intro_music.ogg";
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string menuMusicFile = "menu_music.ogg";
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if(menuNode->hasChild("intro") == true) {
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const XmlNode *introNode= menuNode->getChild("intro");
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// intro info
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const XmlNode *menuPathNode= introNode->getChild("menu-music-path");
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menuMusicPath = menuPathNode->getAttribute("value")->getRestrictedValue();
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const XmlNode *menuIntroMusicNode= introNode->getChild("menu-intro-music");
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menuIntroMusicFile = menuIntroMusicNode->getAttribute("value")->getRestrictedValue();
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const XmlNode *menuMusicNode= introNode->getChild("menu-music");
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menuMusicFile = menuMusicNode->getAttribute("value")->getRestrictedValue();
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}
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introMusic.open(getGameCustomCoreDataPath(data_path, "data/core/" + menuMusicPath + menuIntroMusicFile));
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introMusic.setNext(&menuMusic);
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menuMusic.open(getGameCustomCoreDataPath(data_path, "data/core/" + menuMusicPath + menuMusicFile));
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menuMusic.setNext(&menuMusic);
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waterSounds.resize(6);
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for(int i=0; i<6; ++i){
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waterSounds[i]= new StaticSound();
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if(waterSounds[i]) {
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waterSounds[i]->load(getGameCustomCoreDataPath(data_path, "data/core/water_sounds/water"+intToStr(i)+".wav"));
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}
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}
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}
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void CoreData::loadFonts() {
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Renderer &renderer= Renderer::getInstance();
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Lang &lang= Lang::getInstance();
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//display font
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Config &config= Config::getInstance();
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string displayFontNamePrefix = config.getString("FontDisplayPrefix");
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string displayFontNamePostfix = config.getString("FontDisplayPostfix");
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int displayFontSize = computeFontSize(config.getInt("FontDisplayBaseSize"));
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//printf("Checking if langfile has custom FontDisplayPostfix\n");
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if(lang.hasString("FontDisplayPrefix") == true) {
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displayFontNamePrefix = lang.get("FontDisplayPrefix");
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}
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if(lang.hasString("FontDisplayPostfix") == true) {
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displayFontNamePostfix = lang.get("FontDisplayPostfix");
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}
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if(lang.hasString("FontDisplayBaseSize") == true) {
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displayFontSize = strToInt(lang.get("FontDisplayBaseSize"));
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}
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//printf("displayFontNamePostfix [%s]\n",displayFontNamePostfix.c_str());
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string displayFontName = displayFontNamePrefix + intToStr(displayFontSize) + displayFontNamePostfix;
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if(displayFont) {
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renderer.endFont(displayFont, rsGlobal);
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displayFont=NULL;
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}
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if(Renderer::renderText3DEnabled == false) {
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displayFont= renderer.newFont(rsGlobal);
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if(displayFont) {
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displayFont->setType(displayFontName,config.getString("FontDisplay",""));
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displayFont->setSize(displayFontSize);
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//displayFont->setYOffsetFactor(config.getFloat("FontDisplayYOffsetFactor",floatToStr(FontMetrics::DEFAULT_Y_OFFSET_FACTOR).c_str()));
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}
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}
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if(displayFont3D) {
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renderer.endFont(displayFont3D, rsGlobal);
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displayFont3D=NULL;
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}
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if(Renderer::renderText3DEnabled == true) {
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displayFont3D= renderer.newFont3D(rsGlobal);
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if(displayFont3D) {
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displayFont3D->setType(displayFontName,config.getString("FontDisplay",""));
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displayFont3D->setSize(displayFontSize);
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//displayFont3D->setYOffsetFactor(config.getFloat("FontDisplayYOffsetFactor",floatToStr(FontMetrics::DEFAULT_Y_OFFSET_FACTOR).c_str()));
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}
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}
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if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] displayFontName = [%s] displayFontSize = %d\n",__FILE__,__FUNCTION__,__LINE__,displayFontName.c_str(),displayFontSize);
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//menu fonts
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string displayFontNameSmallPrefix = config.getString("FontDisplayPrefix");
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string displayFontNameSmallPostfix = config.getString("FontDisplayPostfix");
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int displayFontNameSmallSize = computeFontSize(config.getInt("FontDisplaySmallBaseSize"));
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if(lang.hasString("FontDisplayPrefix") == true) {
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displayFontNameSmallPrefix = lang.get("FontDisplayPrefix");
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}
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if(lang.hasString("FontDisplayPostfix") == true) {
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displayFontNameSmallPostfix = lang.get("FontDisplayPostfix");
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}
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if(lang.hasString("FontDisplaySmallBaseSize") == true) {
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displayFontNameSmallSize = strToInt(lang.get("FontDisplaySmallBaseSize"));
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}
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string displayFontNameSmall = displayFontNameSmallPrefix + intToStr(displayFontNameSmallSize) + displayFontNameSmallPostfix;
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if(displayFontSmall) {
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renderer.endFont(displayFontSmall, rsGlobal);
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displayFontSmall=NULL;
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}
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if(Renderer::renderText3DEnabled == false) {
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displayFontSmall= renderer.newFont(rsGlobal);
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if(displayFontSmall) {
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displayFontSmall->setType(displayFontNameSmall,config.getString("FontSmallDisplay",""));
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displayFontSmall->setSize(displayFontNameSmallSize);
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//displayFontSmall->setYOffsetFactor(config.getFloat("FontSmallDisplayYOffsetFactor",floatToStr(FontMetrics::DEFAULT_Y_OFFSET_FACTOR).c_str()));
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}
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}
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if(displayFontSmall3D) {
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renderer.endFont(displayFontSmall3D, rsGlobal);
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displayFontSmall3D=NULL;
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}
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if(Renderer::renderText3DEnabled == true) {
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displayFontSmall3D= renderer.newFont3D(rsGlobal);
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if(displayFontSmall3D) {
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displayFontSmall3D->setType(displayFontNameSmall,config.getString("FontSmallDisplay",""));
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displayFontSmall3D->setSize(displayFontNameSmallSize);
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//displayFontSmall3D->setYOffsetFactor(config.getFloat("FontSmallDisplayYOffsetFactor",floatToStr(FontMetrics::DEFAULT_Y_OFFSET_FACTOR).c_str()));
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}
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}
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if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] displayFontSmallName = [%s] displayFontSmallNameSize = %d\n",__FILE__,__FUNCTION__,__LINE__,displayFontNameSmall.c_str(),displayFontNameSmallSize);
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string menuFontNameNormalPrefix = config.getString("FontMenuNormalPrefix");
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string menuFontNameNormalPostfix = config.getString("FontMenuNormalPostfix");
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int menuFontNameNormalSize = computeFontSize(config.getInt("FontMenuNormalBaseSize"));
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if(lang.hasString("FontMenuNormalPrefix") == true) {
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menuFontNameNormalPrefix = lang.get("FontMenuNormalPrefix");
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}
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if(lang.hasString("FontMenuNormalPostfix") == true) {
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menuFontNameNormalPostfix = lang.get("FontMenuNormalPostfix");
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}
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if(lang.hasString("FontMenuNormalBaseSize") == true) {
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menuFontNameNormalSize = strToInt(lang.get("FontMenuNormalBaseSize"));
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}
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string menuFontNameNormal= menuFontNameNormalPrefix + intToStr(menuFontNameNormalSize) + menuFontNameNormalPostfix;
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if(menuFontNormal) {
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renderer.endFont(menuFontNormal, rsGlobal);
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menuFontNormal=NULL;
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}
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if(Renderer::renderText3DEnabled == false) {
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menuFontNormal= renderer.newFont(rsGlobal);
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if(menuFontNormal) {
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menuFontNormal->setType(menuFontNameNormal,config.getString("FontMenuNormal",""));
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menuFontNormal->setSize(menuFontNameNormalSize);
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menuFontNormal->setWidth(Font::wBold);
|
||
//menuFontNormal->setYOffsetFactor(config.getFloat("FontMenuNormalYOffsetFactor",floatToStr(FontMetrics::DEFAULT_Y_OFFSET_FACTOR).c_str()));
|
||
}
|
||
}
|
||
|
||
if(menuFontNormal3D) {
|
||
renderer.endFont(menuFontNormal3D, rsGlobal);
|
||
menuFontNormal3D=NULL;
|
||
}
|
||
if(Renderer::renderText3DEnabled == true) {
|
||
menuFontNormal3D= renderer.newFont3D(rsGlobal);
|
||
if(menuFontNormal3D) {
|
||
menuFontNormal3D->setType(menuFontNameNormal,config.getString("FontMenuNormal",""));
|
||
menuFontNormal3D->setSize(menuFontNameNormalSize);
|
||
menuFontNormal3D->setWidth(Font::wBold);
|
||
//menuFontNormal3D->setYOffsetFactor(config.getFloat("FontMenuNormalYOffsetFactor",floatToStr(FontMetrics::DEFAULT_Y_OFFSET_FACTOR).c_str()));
|
||
}
|
||
}
|
||
|
||
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] menuFontNormalName = [%s] menuFontNormalNameSize = %d\n",__FILE__,__FUNCTION__,__LINE__,menuFontNameNormal.c_str(),menuFontNameNormalSize);
|
||
|
||
string menuFontNameBigPrefix = config.getString("FontMenuBigPrefix");
|
||
string menuFontNameBigPostfix = config.getString("FontMenuBigPostfix");
|
||
int menuFontNameBigSize = computeFontSize(config.getInt("FontMenuBigBaseSize"));
|
||
|
||
if(lang.hasString("FontMenuBigPrefix") == true) {
|
||
menuFontNameBigPrefix = lang.get("FontMenuBigPrefix");
|
||
}
|
||
if(lang.hasString("FontMenuBigPostfix") == true) {
|
||
menuFontNameBigPostfix = lang.get("FontMenuBigPostfix");
|
||
}
|
||
if(lang.hasString("FontMenuBigBaseSize") == true) {
|
||
menuFontNameBigSize = strToInt(lang.get("FontMenuBigBaseSize"));
|
||
}
|
||
|
||
string menuFontNameBig= menuFontNameBigPrefix+intToStr(menuFontNameBigSize)+menuFontNameBigPostfix;
|
||
|
||
if(menuFontBig) {
|
||
renderer.endFont(menuFontBig, rsGlobal);
|
||
menuFontBig=NULL;
|
||
}
|
||
if(Renderer::renderText3DEnabled == false) {
|
||
menuFontBig= renderer.newFont(rsGlobal);
|
||
if(menuFontBig) {
|
||
menuFontBig->setType(menuFontNameBig,config.getString("FontMenuBig",""));
|
||
menuFontBig->setSize(menuFontNameBigSize);
|
||
//menuFontBig->setYOffsetFactor(config.getFloat("FontMenuBigYOffsetFactor",floatToStr(FontMetrics::DEFAULT_Y_OFFSET_FACTOR).c_str()));
|
||
}
|
||
}
|
||
|
||
if(menuFontBig3D) {
|
||
renderer.endFont(menuFontBig3D, rsGlobal);
|
||
menuFontBig3D=NULL;
|
||
}
|
||
if(Renderer::renderText3DEnabled == true) {
|
||
menuFontBig3D= renderer.newFont3D(rsGlobal);
|
||
if(menuFontBig3D) {
|
||
menuFontBig3D->setType(menuFontNameBig,config.getString("FontMenuBig",""));
|
||
menuFontBig3D->setSize(menuFontNameBigSize);
|
||
//menuFontBig3D->setYOffsetFactor(config.getFloat("FontMenuBigYOffsetFactor",floatToStr(FontMetrics::DEFAULT_Y_OFFSET_FACTOR).c_str()));
|
||
}
|
||
}
|
||
|
||
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] menuFontNameBig = [%s] menuFontNameBigSize = %d\n",__FILE__,__FUNCTION__,__LINE__,menuFontNameBig.c_str(),menuFontNameBigSize);
|
||
|
||
string menuFontNameVeryBigPrefix = config.getString("FontMenuBigPrefix");
|
||
string menuFontNameVeryBigPostfix = config.getString("FontMenuBigPostfix");
|
||
int menuFontNameVeryBigSize = computeFontSize(config.getInt("FontMenuVeryBigBaseSize"));
|
||
|
||
if(lang.hasString("FontMenuBigPrefix") == true) {
|
||
menuFontNameVeryBigPrefix = lang.get("FontMenuBigPrefix");
|
||
}
|
||
if(lang.hasString("FontMenuBigPostfix") == true) {
|
||
menuFontNameVeryBigPostfix = lang.get("FontMenuBigPostfix");
|
||
}
|
||
if(lang.hasString("FontMenuVeryBigBaseSize") == true) {
|
||
menuFontNameVeryBigSize = strToInt(lang.get("FontMenuVeryBigBaseSize"));
|
||
}
|
||
|
||
string menuFontNameVeryBig= menuFontNameVeryBigPrefix + intToStr(menuFontNameVeryBigSize) + menuFontNameVeryBigPostfix;
|
||
|
||
if(menuFontVeryBig) {
|
||
renderer.endFont(menuFontVeryBig, rsGlobal);
|
||
menuFontVeryBig=NULL;
|
||
}
|
||
if(Renderer::renderText3DEnabled == false) {
|
||
menuFontVeryBig= renderer.newFont(rsGlobal);
|
||
if(menuFontVeryBig) {
|
||
menuFontVeryBig->setType(menuFontNameVeryBig,config.getString("FontMenuVeryBig",""));
|
||
menuFontVeryBig->setSize(menuFontNameVeryBigSize);
|
||
//menuFontVeryBig->setYOffsetFactor(config.getFloat("FontMenuVeryBigYOffsetFactor",floatToStr(FontMetrics::DEFAULT_Y_OFFSET_FACTOR).c_str()));
|
||
}
|
||
}
|
||
|
||
if(menuFontVeryBig3D) {
|
||
renderer.endFont(menuFontVeryBig3D, rsGlobal);
|
||
menuFontVeryBig3D=NULL;
|
||
}
|
||
if(Renderer::renderText3DEnabled == true) {
|
||
menuFontVeryBig3D= renderer.newFont3D(rsGlobal);
|
||
if(menuFontVeryBig3D) {
|
||
menuFontVeryBig3D->setType(menuFontNameVeryBig,config.getString("FontMenuVeryBig",""));
|
||
menuFontVeryBig3D->setSize(menuFontNameVeryBigSize);
|
||
//menuFontVeryBig3D->setYOffsetFactor(config.getFloat("FontMenuVeryBigYOffsetFactor",floatToStr(FontMetrics::DEFAULT_Y_OFFSET_FACTOR).c_str()));
|
||
}
|
||
}
|
||
|
||
//printf("CoreData menuFontVeryBig3D [%d] menuFontVeryBig3D [%p]\n",menuFontVeryBig3D->getSize(),menuFontVeryBig3D);
|
||
|
||
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] menuFontNameVeryBig = [%s] menuFontNameVeryBigSize = %d\n",__FILE__,__FUNCTION__,__LINE__,menuFontNameVeryBig.c_str(),menuFontNameVeryBigSize);
|
||
|
||
//console font
|
||
string consoleFontNamePrefix = config.getString("FontConsolePrefix");
|
||
string consoleFontNamePostfix = config.getString("FontConsolePostfix");
|
||
int consoleFontNameSize = computeFontSize(config.getInt("FontConsoleBaseSize"));
|
||
|
||
if(lang.hasString("FontConsolePrefix") == true) {
|
||
consoleFontNamePrefix = lang.get("FontConsolePrefix");
|
||
}
|
||
if(lang.hasString("FontConsolePostfix") == true) {
|
||
consoleFontNamePostfix = lang.get("FontConsolePostfix");
|
||
}
|
||
if(lang.hasString("FontConsoleBaseSize") == true) {
|
||
consoleFontNameSize = strToInt(lang.get("FontConsoleBaseSize"));
|
||
}
|
||
|
||
string consoleFontName= consoleFontNamePrefix + intToStr(consoleFontNameSize) + consoleFontNamePostfix;
|
||
|
||
if(consoleFont) {
|
||
renderer.endFont(consoleFont, rsGlobal);
|
||
consoleFont=NULL;
|
||
}
|
||
if(Renderer::renderText3DEnabled == false) {
|
||
consoleFont= renderer.newFont(rsGlobal);
|
||
if(consoleFont) {
|
||
consoleFont->setType(consoleFontName,config.getString("FontConsole",""));
|
||
consoleFont->setSize(consoleFontNameSize);
|
||
//consoleFont->setYOffsetFactor(config.getFloat("FontConsoleYOffsetFactor",floatToStr(FontMetrics::DEFAULT_Y_OFFSET_FACTOR).c_str()));
|
||
}
|
||
}
|
||
|
||
if(consoleFont3D) {
|
||
renderer.endFont(consoleFont3D, rsGlobal);
|
||
consoleFont3D=NULL;
|
||
}
|
||
if(Renderer::renderText3DEnabled == true) {
|
||
consoleFont3D= renderer.newFont3D(rsGlobal);
|
||
if(consoleFont3D) {
|
||
consoleFont3D->setType(consoleFontName,config.getString("FontConsole",""));
|
||
consoleFont3D->setSize(consoleFontNameSize);
|
||
//consoleFont3D->setYOffsetFactor(config.getFloat("FontConsoleYOffsetFactor",floatToStr(FontMetrics::DEFAULT_Y_OFFSET_FACTOR).c_str()));
|
||
}
|
||
}
|
||
|
||
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] consoleFontName = [%s] consoleFontNameSize = %d\n",__FILE__,__FUNCTION__,__LINE__,consoleFontName.c_str(),consoleFontNameSize);
|
||
}
|
||
|
||
int CoreData::computeFontSize(int size) {
|
||
int rs = size;
|
||
Config &config= Config::getInstance();
|
||
if(Font::forceLegacyFonts == true) {
|
||
int screenH = config.getInt("ScreenHeight");
|
||
rs = size * screenH / 1024;
|
||
}
|
||
else {
|
||
if(Renderer::renderText3DEnabled) {
|
||
//rs = ((float)size * 0.85);
|
||
//rs = 24;
|
||
}
|
||
//int screenH = config.getInt("ScreenHeight");
|
||
//rs = size * screenH / 1024;
|
||
|
||
}
|
||
//FontSizeAdjustment
|
||
rs += config.getInt("FontSizeAdjustment");
|
||
if(Font::forceLegacyFonts == false) {
|
||
rs += Font::baseSize; //basesize only for new font system
|
||
}
|
||
if(Font::forceLegacyFonts == true) {
|
||
if(rs < 10) {
|
||
rs= 10;
|
||
}
|
||
}
|
||
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] fontsize orginal %d calculated:%d \n",__FILE__,__FUNCTION__,__LINE__,size,rs);
|
||
return rs;
|
||
}
|
||
|
||
void CoreData::saveGameSettingsToFile(std::string fileName, GameSettings *gameSettings, int advancedIndex) {
|
||
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s] Line: %d\n",__FILE__,__FUNCTION__,__LINE__);
|
||
|
||
Config &config = Config::getInstance();
|
||
string userData = config.getString("UserData_Root","");
|
||
if(userData != "") {
|
||
endPathWithSlash(userData);
|
||
}
|
||
fileName = userData + fileName;
|
||
|
||
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] fileName = [%s]\n",__FILE__,__FUNCTION__,__LINE__,fileName.c_str());
|
||
|
||
#if defined(WIN32) && !defined(__MINGW32__)
|
||
FILE *fp = _wfopen(utf8_decode(fileName).c_str(), L"w");
|
||
std::ofstream saveGameFile(fp);
|
||
#else
|
||
std::ofstream saveGameFile;
|
||
saveGameFile.open(fileName.c_str(), ios_base::out | ios_base::trunc);
|
||
#endif
|
||
|
||
saveGameFile << "Description=" << gameSettings->getDescription() << std::endl;
|
||
saveGameFile << "MapFilterIndex=" << gameSettings->getMapFilterIndex() << std::endl;
|
||
saveGameFile << "Map=" << gameSettings->getMap() << std::endl;
|
||
saveGameFile << "Tileset=" << gameSettings->getTileset() << std::endl;
|
||
saveGameFile << "TechTree=" << gameSettings->getTech() << std::endl;
|
||
saveGameFile << "DefaultUnits=" << gameSettings->getDefaultUnits() << std::endl;
|
||
saveGameFile << "DefaultResources=" << gameSettings->getDefaultResources() << std::endl;
|
||
saveGameFile << "DefaultVictoryConditions=" << gameSettings->getDefaultVictoryConditions() << std::endl;
|
||
saveGameFile << "FogOfWar=" << gameSettings->getFogOfWar() << std::endl;
|
||
saveGameFile << "AdvancedIndex=" << advancedIndex << std::endl;
|
||
saveGameFile << "AllowObservers=" << gameSettings->getAllowObservers() << std::endl;
|
||
saveGameFile << "FlagTypes1=" << gameSettings->getFlagTypes1() << std::endl;
|
||
saveGameFile << "EnableObserverModeAtEndGame=" << gameSettings->getEnableObserverModeAtEndGame() << std::endl;
|
||
saveGameFile << "AiAcceptSwitchTeamPercentChance=" << gameSettings->getAiAcceptSwitchTeamPercentChance() << std::endl;
|
||
saveGameFile << "PathFinderType=" << gameSettings->getPathFinderType() << std::endl;
|
||
saveGameFile << "EnableServerControlledAI=" << gameSettings->getEnableServerControlledAI() << std::endl;
|
||
saveGameFile << "NetworkFramePeriod=" << gameSettings->getNetworkFramePeriod() << std::endl;
|
||
saveGameFile << "NetworkPauseGameForLaggedClients=" << gameSettings->getNetworkPauseGameForLaggedClients() << std::endl;
|
||
|
||
saveGameFile << "FactionThisFactionIndex=" << gameSettings->getThisFactionIndex() << std::endl;
|
||
saveGameFile << "FactionCount=" << gameSettings->getFactionCount() << std::endl;
|
||
|
||
for(int i = 0; i < GameConstants::maxPlayers; ++i) {
|
||
int slotIndex = gameSettings->getStartLocationIndex(i);
|
||
|
||
saveGameFile << "FactionControlForIndex" << slotIndex << "=" << gameSettings->getFactionControl(i) << std::endl;
|
||
saveGameFile << "ResourceMultiplierIndex" << slotIndex << "=" << gameSettings->getResourceMultiplierIndex(i) << std::endl;
|
||
saveGameFile << "FactionTeamForIndex" << slotIndex << "=" << gameSettings->getTeam(i) << std::endl;
|
||
saveGameFile << "FactionStartLocationForIndex" << slotIndex << "=" << gameSettings->getStartLocationIndex(i) << std::endl;
|
||
saveGameFile << "FactionTypeNameForIndex" << slotIndex << "=" << gameSettings->getFactionTypeName(i) << std::endl;
|
||
saveGameFile << "FactionPlayerNameForIndex" << slotIndex << "=" << gameSettings->getNetworkPlayerName(i) << std::endl;
|
||
}
|
||
|
||
#if defined(WIN32) && !defined(__MINGW32__)
|
||
fclose(fp);
|
||
#endif
|
||
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s] Line: %d\n",__FILE__,__FUNCTION__,__LINE__);
|
||
}
|
||
|
||
void CoreData::loadGameSettingsFromFile(std::string fileName, GameSettings *gameSettings) {
|
||
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s] Line: %d\n",__FILE__,__FUNCTION__,__LINE__);
|
||
|
||
Config &config = Config::getInstance();
|
||
string userData = config.getString("UserData_Root","");
|
||
if(userData != "") {
|
||
endPathWithSlash(userData);
|
||
}
|
||
fileName = userData + fileName;
|
||
|
||
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] fileName = [%s]\n",__FILE__,__FUNCTION__,__LINE__,fileName.c_str());
|
||
|
||
if(fileExists(fileName) == false) {
|
||
return;
|
||
}
|
||
|
||
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] fileName = [%s]\n",__FILE__,__FUNCTION__,__LINE__,fileName.c_str());
|
||
|
||
Properties properties;
|
||
properties.load(fileName);
|
||
|
||
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] fileName = [%s]\n",__FILE__,__FUNCTION__,__LINE__,fileName.c_str());
|
||
|
||
gameSettings->setMapFilterIndex(properties.getInt("MapFilterIndex","0"));
|
||
gameSettings->setDescription(properties.getString("Description"));
|
||
gameSettings->setMap(properties.getString("Map"));
|
||
gameSettings->setTileset(properties.getString("Tileset"));
|
||
gameSettings->setTech(properties.getString("TechTree"));
|
||
gameSettings->setDefaultUnits(properties.getBool("DefaultUnits"));
|
||
gameSettings->setDefaultResources(properties.getBool("DefaultResources"));
|
||
gameSettings->setDefaultVictoryConditions(properties.getBool("DefaultVictoryConditions"));
|
||
gameSettings->setFogOfWar(properties.getBool("FogOfWar"));
|
||
//listBoxAdvanced.setSelectedItemIndex(properties.getInt("AdvancedIndex","0"));
|
||
|
||
gameSettings->setAllowObservers(properties.getBool("AllowObservers","false"));
|
||
gameSettings->setFlagTypes1(properties.getInt("FlagTypes1","0"));
|
||
gameSettings->setEnableObserverModeAtEndGame(properties.getBool("EnableObserverModeAtEndGame"));
|
||
gameSettings->setAiAcceptSwitchTeamPercentChance(properties.getInt("AiAcceptSwitchTeamPercentChance","30"));
|
||
|
||
gameSettings->setPathFinderType(static_cast<PathFinderType>(properties.getInt("PathFinderType",intToStr(pfBasic).c_str())));
|
||
gameSettings->setEnableServerControlledAI(properties.getBool("EnableServerControlledAI","true"));
|
||
gameSettings->setNetworkFramePeriod(properties.getInt("NetworkFramePeriod",intToStr(GameConstants::networkFramePeriod).c_str()));
|
||
gameSettings->setNetworkPauseGameForLaggedClients(properties.getBool("NetworkPauseGameForLaggedClients","false"));
|
||
|
||
gameSettings->setThisFactionIndex(properties.getInt("FactionThisFactionIndex"));
|
||
gameSettings->setFactionCount(properties.getInt("FactionCount"));
|
||
|
||
for(int i = 0; i < GameConstants::maxPlayers; ++i) {
|
||
gameSettings->setFactionControl(i,(ControlType)properties.getInt(string("FactionControlForIndex") + intToStr(i),intToStr(ctClosed).c_str()) );
|
||
|
||
if(gameSettings->getFactionControl(i) == ctNetworkUnassigned) {
|
||
gameSettings->setFactionControl(i,ctNetwork);
|
||
}
|
||
|
||
gameSettings->setResourceMultiplierIndex(i,properties.getInt(string("ResourceMultiplierIndex") + intToStr(i),"5"));
|
||
gameSettings->setTeam(i,properties.getInt(string("FactionTeamForIndex") + intToStr(i),"0") );
|
||
gameSettings->setStartLocationIndex(i,properties.getInt(string("FactionStartLocationForIndex") + intToStr(i),intToStr(i).c_str()) );
|
||
gameSettings->setFactionTypeName(i,properties.getString(string("FactionTypeNameForIndex") + intToStr(i),"?") );
|
||
|
||
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] i = %d, factionTypeName [%s]\n",__FILE__,__FUNCTION__,__LINE__,i,gameSettings->getFactionTypeName(i).c_str());
|
||
|
||
if(gameSettings->getFactionControl(i) == ctHuman) {
|
||
gameSettings->setNetworkPlayerName(i,properties.getString(string("FactionPlayerNameForIndex") + intToStr(i),"") );
|
||
}
|
||
else {
|
||
gameSettings->setNetworkPlayerName(i,"");
|
||
}
|
||
}
|
||
|
||
if(SystemFlags::getSystemSettingType(SystemFlags::debugSystem).enabled) SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s] Line: %d\n",__FILE__,__FUNCTION__,__LINE__);
|
||
}
|
||
|
||
// ================== PRIVATE ========================
|
||
|
||
}}//end namespace
|