Megaglest fork
![]() Fixes bugs found in iss #206. Building without FTGL fails and the error is confusing. So we'll fail at the cmake stage (suggested by andy5995). People who don't want it can disable this at their own peril! ;-) |
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.github/workflows | ||
data | ||
docs | ||
mk | ||
source | ||
.editorconfig | ||
.gitattributes | ||
.gitignore | ||
.gitmodules | ||
.travis-before_install.sh | ||
.travis.yml | ||
CMakeLists.txt | ||
README.md |
This is the game engine source code repository.
MegaGlest (http://megaglest.org) is a libre software cross platform real-time strategy game.
MegaGlest is an entertaining free (freeware and free software) and open source cross-platform 3D real-time strategy (RTS) game, where you control the armies of one of seven different factions: Tech, Magic, Egypt, Indians, Norsemen, Persian or Romans. The game is played in one of 17 naturally looking settings, which, like the unit models, are crafted with great attention to detail. A lot of additional game data can be downloaded from within the game at no cost.
If you want to compile MegaGlest yourself, you should read the following:
Return to the main (upstream) repository here