MegaGlest/source/glest_game
Titus Tscharntke 67be9b7b40 german languagefile is now up to date; cleaned up the english one a bit ( order ) 2011-01-02 00:28:13 +00:00
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ai Contact email changed; lots of strings replaced to MegaGlest 2010-12-13 00:32:59 +00:00
facilities scrollbars and other things ....; scrollbars always visible at the moment ; had some trouble with threads hopefully fixed now. 2010-12-31 17:16:49 +00:00
game too much red in the console ;-) 2011-01-01 22:08:34 +00:00
global chat highlighting, and more features related to chat 2011-01-01 20:31:25 +00:00
graphics too much red in the console ;-) 2011-01-01 22:08:34 +00:00
gui No red 3d arrow pointer is painted when commanding via minimap 2010-12-20 03:12:00 +00:00
main - added more socket threaded protection and output curl version if ftp transfers fail 2011-01-01 10:16:25 +00:00
menu german languagefile is now up to date; cleaned up the english one a bit ( order ) 2011-01-02 00:28:13 +00:00
network - added more socket threaded protection and output curl version if ftp transfers fail 2011-01-01 10:16:25 +00:00
sound - attempt to cfix mysterious exit crash 2010-09-09 00:05:12 +00:00
type_instances - updated hp regeneration method to look for negative hp regen values and if health ticks below 0 the unit dies 2010-12-28 02:17:44 +00:00
types dansk language; fix for fog of war off; command queuing works a bit better ( especially when attacking ); 2010-12-23 10:44:11 +00:00
world better performance for attack warnings ( old code is just commented, will be removed after testing in multiplayer ) 2010-12-29 18:23:54 +00:00
CMakeLists.txt - updated mingw cmake files to work with new libcurl version (requires new ming deps download) 2011-01-01 11:39:04 +00:00