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MegaGlest
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65cf1bfdac
MegaGlest
/
source
/
glest_game
/
type_instances
History
Mark Vejvoda
65cf1bfdac
- attempt to lessen memory footprint of particles and speed up rendering
2010-08-24 01:21:34 +00:00
..
command.cpp
- numerous bugfixes mostly centered around network lag, but also added more logging and protective code (like buffer overflow checks)
2010-08-07 03:26:38 +00:00
command.h
- added more debug code and fixed a server bug where client connecting at the same time a server opens a slot would result in a crash sometimes.
2010-05-31 06:11:31 +00:00
faction.cpp
new attribute MaxUnitCount in units and yellow select circle for allies
2010-08-22 21:09:35 +00:00
faction.h
new attribute MaxUnitCount in units and yellow select circle for allies
2010-08-22 21:09:35 +00:00
object.cpp
- added initial work to better manage rendering (but not yet enabled)
2010-06-15 16:27:52 +00:00
object.h
- added initial work to better manage rendering (but not yet enabled)
2010-06-15 16:27:52 +00:00
unit.cpp
- attempt to lessen memory footprint of particles and speed up rendering
2010-08-24 01:21:34 +00:00
unit.h
new attribute MaxUnitCount in units and yellow select circle for allies
2010-08-22 21:09:35 +00:00
upgrade.cpp
- added loads of debug potential. We can now output most objects as a string for logging purposes.
2010-05-18 03:53:57 +00:00
upgrade.h
- added loads of debug potential. We can now output most objects as a string for logging purposes.
2010-05-18 03:53:57 +00:00