MegaGlest/mk/windoze/make-binary-archive.bat

56 lines
1.6 KiB
Batchfile

@echo off
rem change to the directory of this batch file
ECHO --------------------------------
ECHO Changing to build folder [%~dp0] p1 [%1] p2 [%2]
rem pause
cd /d "%~dp0"
ECHO Checking for windows binaries...
ECHO Calling ..\..\data\glest_game\megaglest.exe --version
rem call ..\..\data\glest_game\megaglest.exe --version
set mg_version=
for /f "tokens=2 delims= " %%i in ('..\..\data\glest_game\megaglest.exe --version') do call :mgver %%i
goto got_ver
:mgver
rem echo mgver [%1%] mg_version is [%mg_version%]
if "%mg_version%." == "." goto set_mg_ver
goto exit_mg_ver
:set_mg_ver
set mg_version=%1%
rem echo set_mg_ver 1[%mg_version%]
set mg_version=%mg_version:~1%
rem echo set_mg_ver 2[%mg_version%]
:exit_mg_ver
exit /B 0
:got_ver
rem echo got_ver [%mg_version%]
rem pause
set RELEASENAME=megaglest-binary-win32-i386
set PACKAGE=%RELEASENAME%-%mg_version%.7z
cd /d ..\..\data\glest_game\
echo creating [%PACKAGE%] ...
if exist "%PACKAGE%" del "%PACKAGE%"
set custom_sevenZ_params=
if not "%SEVENZ_MG_COMPRESS_PARAMS%." == "." set custom_sevenZ_params=%SEVENZ_MG_COMPRESS_PARAMS%
echo custom_sevenZ_params [%custom_sevenZ_params%] ...
7z a -mmt -mx=9 %custom_sevenZ_params% -ms=on -mhc=on "%PACKAGE%" megaglest.exe megaglest_g3dviewer.exe megaglest_editor.exe libvlc.dll libvlccore.dll lua plugins 7z.exe 7z.dll xml2g.exe openal32.dll g2xml.exe glest.ini glestkeys.ini servers.ini
dir "%PACKAGE%"
cd /d "%~dp0"
rem pause execution so we can see the output before the batch file exits
if not "%1" == "nopause" pause