ada4140d84
- updated the G3D import script to properly bring in animations into Blender!
31 lines
743 B
Makefile
31 lines
743 B
Makefile
# You need to edit this Makefile for your specific platform
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# CC is the name of your C compiler
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CC=gcc
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# CFLAGS are the flags that you want to pass to the C compiler
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CFLAGS=-Wall -ansi -pedantic
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# IDIRS specify the include directories to use
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IDIRS=-I/usr/include/libxml2
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# LIBS specify the libraries (libxml2)
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LIBS=-lxml2
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# INSTALLDIR specifies the directory to which the binaries should be installed
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INSTALLDIR=/usr/local/bin
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# CP specifies the copy command for the system
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CP=cp
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all: g2xml xml2g
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g2xml:
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${CC} ${CFLAGS} ${IDIRS} g2xml.c -o g2xml ${LIBS}
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xml2g:
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${CC} ${CFLAGS} ${IDIRS} xml2g.c -o xml2g ${LIBS}
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install:
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${CP} g2xml ${INSTALLDIR}/.
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${CP} xml2g ${INSTALLDIR}/.
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${CP} g3d.dtd ${INSTALLDIR}/.
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clean:
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rm -f g2xml xml2g
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