MegaGlest/source/glest_game/types
Mark Vejvoda 5ab99d2469 cppcheck cleanup 2013-11-05 20:59:28 +00:00
..
command_type.cpp - windows x64 updates to get things compiling on vc2012 x64 2013-11-02 11:04:52 +00:00
command_type.h - windows x64 updates to get things compiling on vc2012 x64 2013-11-02 11:04:52 +00:00
damage_multiplier.cpp attempt for big cleanup of out of synch issues, please test! 2013-09-23 17:16:34 +00:00
damage_multiplier.h attempt for big cleanup of out of synch issues, please test! 2013-09-23 17:16:34 +00:00
element_type.cpp a little refactoring of function names in language class 2013-10-29 06:13:38 +00:00
element_type.h - windows x64 updates to get things compiling on vc2012 x64 2013-11-02 11:04:52 +00:00
faction_type.cpp cppcheck cleanup 2013-11-05 20:59:28 +00:00
faction_type.h - added a more graceful way to handle more serious errors during data validation commands in order to offer more detailed error analysis 2013-11-04 07:21:04 +00:00
object_type.cpp - fixed Martiño Figueroa's name in all copyrights in source code 2011-12-14 07:40:48 +00:00
object_type.h - windows x64 updates to get things compiling on vc2012 x64 2013-11-02 11:04:52 +00:00
resource_type.cpp a little refactoring of function names in language class 2013-10-29 06:13:38 +00:00
resource_type.h - bugfix for validation techtree (resources with particles caused crash on validate) 2012-05-24 07:08:31 +00:00
skill_type.cpp - windows x64 updates to get things compiling on vc2012 x64 2013-11-02 11:04:52 +00:00
skill_type.h - windows x64 updates to get things compiling on vc2012 x64 2013-11-02 11:04:52 +00:00
tech_tree.cpp - added a more graceful way to handle more serious errors during data validation commands in order to offer more detailed error analysis 2013-11-04 07:21:04 +00:00
tech_tree.h - added a more graceful way to handle more serious errors during data validation commands in order to offer more detailed error analysis 2013-11-04 07:21:04 +00:00
tileset_model_type.cpp cleaned up code based on feedback from cppcheck 2013-10-25 05:45:54 +00:00
tileset_model_type.h - applied patch to allow tilesets to not force random object placement 2013-10-08 04:36:21 +00:00
unit_type.cpp cppcheck cleanup 2013-11-05 20:59:28 +00:00
unit_type.h - added a more graceful way to handle more serious errors during data validation commands in order to offer more detailed error analysis 2013-11-04 07:21:04 +00:00
upgrade_type.cpp cppcheck cleanup 2013-11-05 20:59:28 +00:00
upgrade_type.h - added a more graceful way to handle more serious errors during data validation commands in order to offer more detailed error analysis 2013-11-04 07:21:04 +00:00