MegaGlest/source/glest_game
Mark Vejvoda 635bf616de - patch for FreeBSD (thanks m0ellemeister) 2010-09-24 23:28:54 +00:00
..
ai * Fix error in RoutePlanner 2010-09-24 04:38:44 +00:00
facilities - patch for FreeBSD (thanks m0ellemeister) 2010-09-24 23:28:54 +00:00
game - initial logic to allow client side controlled AI 2010-09-14 19:10:37 +00:00
global - bugfix for mouse pointer rendering 2010-09-14 20:54:33 +00:00
graphics unit particles can now have float values for emission rates. This allows also emission rates smaller than 1 like 0.01 for example 2010-09-24 16:36:59 +00:00
gui * Fix for phantom cancel button 2010-09-24 04:52:51 +00:00
main - initial logic to allow client side controlled AI 2010-09-14 19:10:37 +00:00
menu - added more validations on client for missing tileset 2010-09-17 08:46:34 +00:00
network - bugfixes for handling missing maps on client 2010-09-17 08:26:22 +00:00
sound - attempt to cfix mysterious exit crash 2010-09-09 00:05:12 +00:00
type_instances - turned off staggered faction updates (can toggle via ini setting: StaggeredFactionUpdates) 2010-09-17 04:00:48 +00:00
types - more memory cleanup 2010-09-07 21:01:22 +00:00
world - turned off staggered faction updates (can toggle via ini setting: StaggeredFactionUpdates) 2010-09-17 04:00:48 +00:00
CMakeLists.txt - applied Mac osX patch #4 from GeoVah (thank you) 2010-09-24 15:26:16 +00:00