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chat_manager.cpp
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- added nick sound when user mentions another players name in chat (in game lobby and in game)
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2012-03-03 08:45:20 +00:00 |
chat_manager.h
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- fixed Martiño Figueroa's name in all copyrights in source code
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2011-12-14 07:40:48 +00:00 |
commander.cpp
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- fixed Martiño Figueroa's name in all copyrights in source code
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2011-12-14 07:40:48 +00:00 |
commander.h
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- fixed Martiño Figueroa's name in all copyrights in source code
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2011-12-14 07:40:48 +00:00 |
console.cpp
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- fixed Martiño Figueroa's name in all copyrights in source code
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2011-12-14 07:40:48 +00:00 |
console.h
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- fixed Martiño Figueroa's name in all copyrights in source code
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2011-12-14 07:40:48 +00:00 |
game_camera.cpp
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- restore timeflow and gamecamera on load game
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2012-03-12 23:40:54 +00:00 |
game_camera.h
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- restore timeflow and gamecamera on load game
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2012-03-12 23:40:54 +00:00 |
game_constants.h
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- added option to specify which game to load when loading a saved game.
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2012-03-15 15:57:21 +00:00 |
game_settings.h
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- initial loading logic for loading of saved games.
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2012-03-12 23:08:22 +00:00 |
game.cpp
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- do not take screenshot when saving game on headless server
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2012-03-17 04:19:17 +00:00 |
game.h
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- added option to specify which game to load when loading a saved game.
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2012-03-15 15:57:21 +00:00 |
script_manager.cpp
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- added new lua method so users can create units without spacing rules:
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2012-02-21 21:56:20 +00:00 |
script_manager.h
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- added new lua method so users can create units without spacing rules:
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2012-02-21 21:56:20 +00:00 |
stats.cpp
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- a ton more load game state now working (including commands)
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2012-03-13 15:21:25 +00:00 |
stats.h
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- a ton more load game state now working (including commands)
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2012-03-13 15:21:25 +00:00 |