MegaGlest/source/glest_game
2011-01-20 07:56:02 +00:00
..
ai - numerous bugfixes including fixing a slowdown introduced in a previous recent checkin. 2011-01-11 22:09:46 +00:00
facilities - numerous bugfixes including fixing a slowdown introduced in a previous recent checkin. 2011-01-11 22:09:46 +00:00
game - bugfix for multi-build segfault under special conditions (discovered today) 2011-01-20 07:56:02 +00:00
global - some ftp file transfer bugfixes and moved many strings into language file 2011-01-14 17:57:37 +00:00
graphics - working VBO code for static objects in game, currently disabled in code but to enabled edit model.h and uncomment #define ENABLE_VBO_CODE 2011-01-18 23:56:30 +00:00
gui - added guard against NULL commandtype clicking in icon panel (discovered during testing) 2011-01-10 06:43:47 +00:00
main www.megaglest.org 2011-01-18 21:58:04 +00:00
menu - working VBO code for static objects in game, currently disabled in code but to enabled edit model.h and uncomment #define ENABLE_VBO_CODE 2011-01-18 23:56:30 +00:00
network - added code for server to tell clients which port to use for FTP 2011-01-15 18:56:03 +00:00
sound - sound system is now threaded by default (hopefully this fixes buffer underruns errors from openal) 2011-01-18 01:24:45 +00:00
type_instances - a little bit of plumbing for VBO's for static models (currently disabled via # define) 2011-01-18 07:52:06 +00:00
types - working VBO code for static objects in game, currently disabled in code but to enabled edit model.h and uncomment #define ENABLE_VBO_CODE 2011-01-18 23:56:30 +00:00
world - bugfix for multi-build segfault under special conditions (discovered today) 2011-01-20 07:56:02 +00:00
CMakeLists.txt - bugfix for static inclusion of libcurl 2011-01-04 02:55:45 +00:00