MegaGlest/source/glest_game
Mark Vejvoda 5fdbce7651 - commented out a debug line that gets called a ZILLION times and grows the logfile too much 2010-09-06 20:52:53 +00:00
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ai - added a lookup cache for unit updater's frequently called unitOnRange logic 2010-08-25 07:29:35 +00:00
facilities version string "light" 2010-08-26 23:01:55 +00:00
game - added new menu option to toggle on / off observers 2010-09-04 01:24:17 +00:00
global - changed observer faction to use a special team # and fog of war is auto turned off for this special team #. 2010-09-04 00:32:56 +00:00
graphics - attempt to cleanup particles when a unit is deleted 2010-09-06 17:52:33 +00:00
gui - first attempt at allowing multiple units to build at the same time 2010-08-28 01:46:26 +00:00
main - changed observer faction to use a special team # and fog of war is auto turned off for this special team #. 2010-09-04 00:32:56 +00:00
menu cleanup menu layout ... 2010-09-04 11:49:54 +00:00
network - added new menu option to toggle on / off observers 2010-09-04 01:24:17 +00:00
sound - Added ability to disable sound for poor users with non-functional sound 2010-07-16 06:35:22 +00:00
type_instances - attempt to cleanup particles when a unit is deleted 2010-09-06 17:52:33 +00:00
types - changed observer faction to use a special team # and fog of war is auto turned off for this special team #. 2010-09-04 00:32:56 +00:00
world - commented out a debug line that gets called a ZILLION times and grows the logfile too much 2010-09-06 20:52:53 +00:00
CMakeLists.txt Added cmake build files (thanks RCL) 2010-06-05 17:34:55 +00:00